Hello everyone! I’m glad to be a part of the community.
The first encounter I had with Roblox was in the late months of 2008. I cannot recall what led me to the website for the first time, but it was most likely a consequence of my growing interest in games as well as my creative desires. Around that time, both my younger brother and a childhood friend made accounts on the platform, and we would bounce from game to game seeing what the site had to offer.
After getting exposure to the world of Roblox, I decided that I wanted to replicate that experience myself. This decision marked my first steps into game development as a whole. When I first decided to edit my starter place, my friend and brother would come over to see what unique items could be inserted into games. The early days consisted of inserting zombies and guns while laughing and screaming as the zombies raced toward us with swinging arms. Once we were done with all the nonsense, I finally started making simple “games”. One of the first of those games was a simple plate with a spawn and an assortment of parts, and players were given a telekinesis tool from the menu. Very basic, but it was the first time I got the Homestead badge which was a wildly memorable achievement for me. That place would be constantly overwritten as I came up with new ideas and observed other front page games. Around the same time in 2009, I made my current primary account. Whatever spurred me to make the decision is beyond me, but on this new account I produced much better games. Sometime in this nebulous state of bliss from 2009-2010 I tried my hand at scripting by dissecting free models and recreating them from scratch. This was one of the biggest contributors to my knowledge of programming as a whole. Following many years of interacting with the games on the platform, Roblox Studio, the forums, and other users, I got to where I am now.
Currently, I am trying to make my last tycoon game ever before I make the jump into my first RTS game ever. It is not much in comparison to the current games on the platform, but I hope to set a new personal record by creating a game that gets over one million plays with it. So far, I have not done anything noteworthy. Some of my random and abandoned projects include an RPG, a UFO battle royale game, a procedural maze and terrain generator, placement tools, plugins, an RTT game that mimicked a certain popular one on Roblox, and some weapons.
I guess you could call me an Indie Developer like many on the site. Personally, I would like to assemble a team in the future since I am absolutely terrible at graphics design and modeling.
Overall, my experience on Roblox has been quite fun, but I think it is time for me to give back now. Thank you to Roblox and the community for helping shape my awesome childhood.