Perhaps there’s a way for you to make your own custom UI, and make it show up at a certain pixel height lower and more to the right from the mouse’s position? I’ve never made a plugin before, and don’t know how, but based on my experience with the Mouse object, it might be possible, as long as the default ROBLOX right-click UI is made with offset rather than scale.
Yeah, but I’m pretty sure it’s possible to make the UI a button, right? If it is, you can design it similar to the default ROBLOX UI, and make it clickable. Also, if it’s possible, you might want to consider adding a keybind for it, too.
I know, but the closest you can get to that is making a similar-looking button next to the default UI, It will look as if it’s in place, the fact that it’s a separate button won’t matter when someone’s using it when it doesn’t appear to be.
But that doesn’t answer my question, does it?
I asked if its possible to add an option to the menu through configuring it through code, not any other ways of achieving this. All you told me was that I could make a SEPARATE gui, which isn’t a “Yes, its possible”, or “No, its impossible.”.
Ack, I know this post is old, but it seems that the right-click menu isn’t impossible. You can make a right-click menu, as shown with CloneTrooper1019’s Tool Grip editor. I’ve gotten a screenshot of a menu that was created:
And It seems to replicate the same properties as the default menu! Even having spacing at the beginning for an icon for the button. This means you can create a separate right-click menu at minimum.
EDIT: You can actually make a right click menu using plugin:CreatePluginMenu()!