I see that all games under the Rthro sort have “Rthro tag” in their game logo.
Do I have to include that if I have a game with Rthro technology (I don’t have one currently)?
Also, where could I get that original tag (icon)?
Is my game still going to appear in that case if it has enough players even if it doesn’t have that tag?
No, you’ll just be taken off the sort and potentially be reprimanded for abusing the program. You are required to enforce Rthro scaling (or at least start players off in it) for the duration of your game being on the Rthro Featured Sort.
You can touch down with support if you want to pull your game, but at that point you probably shouldn’t have applied in the first place.
You’ll be contacted if you are accepted, unfortunately, we don’t have the bandwidth to reply to games that have been declined. My team also reviews other sorts such as the Play Together and Learn & Explore and receive over 150 submissions for each sort every 2 weeks, they also have other tasks they need to do throughout the weeks too.
Your game will need to have at least 100 concurrent players
Contact the @Featuring_Program to have your game removed. We also do often checks to make sure the games still have Rthro enabled as well as the tag.
Unfortunately, no. For the same reason as the 1st question. We don’t have the right tools/system to be able to do this currently.
Hello! Sorry to bother everyone, but I applied and I was wondering does the game have to have like 100 players all time? We have 230k visits and growing, but we only peak at like 14 on weekdays (In the game at one time), and then around 30 on the weekends.
I’m actually so glad I found this reply, as I was wondering for some time now as to why my game was taken off of the sort awhile back after it’s three week duration period.
It really baffled me since I never got a warning prior of any sort from a Developer Relations member, which had me really confused for the time being since none of the people on our team messed with the Avatar scaling proportions or the Voxel lighting which led me to ponder about this for a while.
Now that you’ve mentioned this new requirement, it makes perfect sense now, thanks for letting us know!