As the title says, I’m not sure if this issue is a bug or… well i don’t know.
So the issue is that when an animation is playing, the body parts being manipulated by the animation arent affected by changes to the rotation the other body part they’re attached to.
In this instance what i’m doing is changing the C0 of the WaistMotor6D (which controls the UpperTorso), to rotate in the direction of the camera, and the UpperTorso rotates fine, it’s just the arms (which are being animated) don’t move.
What makes me think this is a bug is because i didn’t touch it for two weeks, and before that, it worked just fine, but after that (again, without me changing any code), this issue started showing up.
what it should be doing: the arms are moving with the torso (it’s a short clip so it’s a bit hard to see
how it is right now: arms aren’t rotating with the torso at all
See it yourself here:
I originally made a post in scripting support. It was a bit misguided, but you might find some more info there: