Judge Tools // A way to super-charge your workflow

Interface Judge finds typography issues, improves your colors, gives tips on rounded corners, and finds weird and small issues. There are many small mistakes that can add up in user interface design. Fixing many small mistakes in one go can make an instant difference!

Environment Judge optimizes your maps, discovers boring spots, improves your color palette, and brings your levels to life. Turn your level design into level art with some simple feedback tips that can recommend the best course of action for you!

Code Judge optimizes your code, improves your code logic, makes everything readable, and reduces your code usage. So many things can go wrong when programming. Find out what small things add up, or furthermore, what giant issues could be present!

Code Judge is still in development. The plugin has a reduced price as a result.


You deserve this plugin.

Obtain this plugin for just :robux_light: 599, a stellar price for such powerful tools!

Code Judge is still in development. To get them for a cheaper price when they come out, you can buy the plugin now for just :robux_light: 399!

Find out more

You can download the plugin here at Judge Tools - Roblox

If you want more information, head over to judgetools.igottic.com.

Judge the judge

Any and all legitimate feedback is welcomed! Please leave anything you have to say below.
Is there anything you want to see in the judges? Let me know!

11 Likes

How do these plugins work? It sounds quite complex

1 Like

This looks very useful. Bought! :slight_smile:

1 Like

Can you share your experience with the plugin whenever you’ve tried it out?

Since there’s no example of the plugin and the website link seems broken, I’m wondering how this plugin handles judging (based from the topic image, I assume it’s like a predefined checklist)

4 Likes

You’re right. It’s a checklist.

You can click a button on the Plugin Toolbar for the Interface Judge, which will give you a list of suggestions to improve all the UIs in your game:

I can’t give you a preview of the Environment Judge or the Code Judge unfortunately, since it isn’t out yet.

1 Like

It’s different for each case for each judge. For example, reading if any text labels have a text size below 10px is easy, it’s just property checking. As for other things, it might compare hierarchies or sets to see if things are consistent.

1 Like

The link should be fixed now :sweat_smile:

1 Like

Any estimated date on when the other 2 parts of the Plugin with be released?

I would like to avoid giving a date because I can’t be sure I’ll stick to it. That being said, Environment Judge will be the next tool to release, and the plugin price will increase to :robux_light:299 when that does happen. I expect the environment judge to not take too long, maybe give it 1-3 weeks?

Code judge will take a bit, so I can’t give any ranges for that. However, when it does release, the price will be finally set to :robux_light:599.

Hopefully this info helps :smiley:

1 Like

Oop, looks like you also have a slightly outdated version of the plugin. I published a new version, which should be a bit better (such as providing flag locations under tips).

1 Like

Is it possible to make a feature where when we click an interface tip, it instantly selects it in Explorer?

2 Likes

Not a bad idea :thinking:
I can try to implement that in the future. Thanks!

4 Likes

Oh my, this plugin finally got an update!

Environment Judge Release

Environment Judge is finally released! Find out how optimized and organized your maps are. Even if those are good, the plugin will also judge the actual gameplay and interest of your map! Add Judge Tools to your library to improve your maps.

UI Overhaul

The UI looked really bad, so it’s about time it gets a redo. The new UI takes advantage of better design techniques and is programmed with the Fusion framework.

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Note: UI will still be improved more.

2 Likes

Meh, I don’t like it…

I ABSOLUTELY LOVE IT

I admire you for creating this

Oh my god bro, how did you even do this?!
This is so great! I don’t understand how you’ve been able to do this, and most of all selling it for 3.99$!!
You are one of the best Resource Creators out there, I hope you will get the Popularity you deserve

1 Like

I would also like to ask something, I’ve just read the tips it gives in the Gif, and I saw the first was:

Your map is mostly uninteresting

How do you calculate that?

The calculation algorithm compares paths between all spawn locations. Along each path, it checks for differences in angles and computes them through a vector dot product. The dot product has some math, is added to the total score, and then is released. The total score is divided by the number of paths, which is the score you see.

Higher angles result in higher scores since this is a likely determiner of gameplay interest.

It’s recommended that you have a score of at least 70% (0.7).

So basically it checks the paths between the spawn locations and if they have a high angle they’re good?

Yes (mostly). Those paths are generated with Pathfinding Service.

Okay, but why do obtuse angles have a high Gameplay Interest?
I don’t really understand sorry :rofl::rofl::rofl:

Happy to say with this update, every single item in Environment Judge was crossed out. :grin:

When will Code Judge release?

1 Like