KeeAdmin - An Admin System to Fit All of Your Needs

Thanks for your answer, I asked since I’m attempting to make one of my systems compatible with Admins in most admin systems.

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add a insert command so people can insert stuff the owner owns

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I’ll keep that into consideration for V2. Thanks!

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Hello, everyone.

KeeAdmin has been a learning experience, as well as a way for easy administration for game owners. I feel like this has accomplished everything I’ve thought of, and more. With that said: KeeAdmin V2. Yes, it’s going to come out. Expect it to release this week. It has several new features, more commands, more unique commands, better data saving, more safety, etc. There’s one unfortunate downside, though.

KeeAdmin V2 will be slower than V1, but it won’t be noticeable. Why is that? With more features, Roblox takes slightly longer to load everything. V2 will still be faster than most admin systems, but slower than V1. In the future, we might make a basic version of KeeAdmin, which has less features but faster speed. Right now, me and @co_existance are polishing the new and improved admin system for release. We’re excited to release it and hope you will find it useful. Expect V2 to be buggy for the first 1-2 days, but we will work hard to make sure they get fixed. Thank you for using V1, and we hope to see you at V2.

We’re looking for testers for V2. DM me if you’re interested.

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Hello everyone, V2 is now out. Please stop using KeeAdmin V1 and use the new and improved admin system.

Can you add a additional level “Head Admin”, and “Head Mod”, “Developer” too maybe. And can you make it so that there’s a template to able to add new commands (ofc we have to code it on our own), but the script will handle the other stuff, all we have to do is code what happens when the command is called, tell the script whether we need a player parameters/any other parameters etc.

I’m no longer developing this admin system, as I have moved onto KeeAdmin V2. I’ll consider adding a “Developer” level. There already is a template to create your own commands, located in the Packages module.