LoadPackageAsset and LoadPackageAssetAsync already exist, make it PluginSecurity instead of RobloxScriptSecurity
Use Case
I have a Package Installer Plugin and it had to use a work around to make it work properly with the PackageLink, and it is too difficult to manage for my workflow
I use VS Code and Rojo however rojo build doesn’t support creating PackageLink so I can’t use it with AssetService:CreateAssetVersionAsync and Open Cloud Luau tasks and would always have to do this manually which defeats the point of these automations
How would it solve my problem
If we can use LoadPackageAssetAsync I’d have an easier time managing my Package and Plugin
It would enable automatic publishing workflow which is the main point of Open Cloud API