Lighting changed after update

As @WheretIB said our team is working on a patch for this issue and is aiming to fix this very soon. Because of this, you do not need to adjust your experience to compensate for this issue. At this moment only PC and Mac users are affected by this issue. Mobile users are unaffected.

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Yeah, no, this annoys me a bit, but it’s also kind of funny. I have a private game for me and my friends, and I just opened it, and everything is just cyan.

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Sorry, but when it will be fixed? My team was about to make a teaser for our upcoming game when this issue occurred.

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bro, i just went to one of my friend game that i was added in, and the lightning was cyan.

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glad to see this, i was looking for solution on this morning

Quick update: We’ve identified the issue and are now working hard on releasing the patch. It shouldn’t take too long. Please stay tuned for further updates. We’ll post an update within the next 24 hours.

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Glad to hear the issue will be resolved, tysm!

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any new updates? its hard to test vfx for a combat game without the lighting working as it should :slight_smile:

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pls fix fast im beg this bug is absolutely horrendous

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its absolutely terrible for me because what i was supposed to do today was do a complete rehaul of lighting in my game, now because of this i cant lol

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agreed need fix asap thx roblox

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It also seems they have not fixed the issue with the output being flooded from core script errors.

Edit: They finally disabled the warnings.

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See this: Instance:FindFirstChild(number) now results in a warning

Thanks, please do get this done!

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I have a game that I developed with my team and I get the same error. I thought I had set a lighting property by mistake since my entire map was in a pinkish tone, which seems a bit annoying. It’s good that they are working to solve this problem.

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94a

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that’s basically what happens to me too my game depends on colorcorrection and everything is just wrong

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Seems to have been fixed, just got a new studio update and the lighting is now back to normal

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Yay, it’s fixed!!! Thank you so much