LightUp! The perfect plugin to fix your lighting

If you don’t know what LightUp is, read the OP:


Hello!
I’m happy to announce the new LightUp update!
The GUI Looks like this now: (there’s room for more buttons)


I disabled the feature to change MaxBounces and Brightness (they were just lagging the game more), but if anyone wants them back, I’ll add them!


LightUp now has two more features!

  1. Volumetric Fogs
    (Made for long range spotlights!)
  1. Lightbugs

Make sure to get the plugin from the OP!

6 Likes

the FOG LOOKS SOOOO COOOOL WOOOOOOoooo

1 Like

Thank you!
I’m really proud of them

Small update:
I’ve replaced the streamable video to a youtube video so you can see Volumetric Fogs in real-time!


okokkokookok before…


after.
THE FOG MOVES.
I THOUGHT IT WAS STATIONARY.
IT MOVESSSS
thank you for making this

10 Likes

Hello!
Working on a new volumetric lighting system.
It’s faster, works better in real-time and doesn’t use parts!

You should have an in-game demo so people can see it in a 3D view.

3 Likes

Cool idea! I’ll make that.
Thanks for the feedback!

1 Like

just wondering how the light baking works

I’ve already answered that here:

2 Likes

I have a suggestion for the plugin, can you make an option where the light baking will only bake lights you selected?

Didn’t mention this is the OP, but if you select a model for example, it will only bake the lights inside of the model! (if you select a house, it will bake every light in the house.)

1 Like

Oh I see, thanks for the clarity!

1 Like

Just asking, so I’m trying to make a game with a mineshaft using this but, every time I add the volumetric fog, the lights that are inside the mineshaft don’t get fog but those outside do, is this intended?

knldas
asdkgn;askld

3 Likes

Hi!
Sorry for late reply. Devforum didn’t send notification :skull:
Well, this is probably because the mineshaft is a too small space for it to work.
I’ve actually made a better volumetric lightning system.

It has an open-source game so you can copy the scripts and implement it into your game.

Again, sorry for rate reply!

Have a great day!

3 Likes

Thank you, this will be very useful, keep up the good work!

1 Like

I never actually noticed the lightbugs (somehow I missed those when looking through this post a while ago) but I absolutely love them they look amazing! I’ll probably end up getting this plugin somewhere (hopefully in the near future for when I wanna work on another showcase) and I really love how it’s looking so far. So yeah great work

1 Like

Bought this, I don’t regret it much. Nice job!

1 Like

Thx! I’m glad you like my plugin!

1 Like

Also, for some reason Volumetric Fog doesn’t work. What am I supposed to do after pressing Compute VF?