I plan on eventually listing a description of what’s included in all of the menus below, for now, there are mostly screenshots so you can easily identify which one you have open.
Most of the labels are descriptive enough right now to the state where I was comfortable releasing it, but let me know if anything is confusing and I can also document it under the headers below!
Game stats
Graphics stats
Graphics stats menu includes what lighting technology you’re using (Compatibility, Voxel, ShadowMap, Future, etc.), framerate manager level (FRM Config), and draw calls among other things.
I’d imagine it’s because they’re not usually relevant to developers and possibly subject to change at any time. A few of them haven’t ever been referenced by Roblox engineers on the forum, meaning that there probably isn’t too much use for a developer to know them.
The network diagnosis on mobile, can also be opened by double tapping the Roblox icon when the game is loading and closed in the same way or by tapping anything when the game loads.
Apologies for bumping this but do we know what the current way to get the network tab to open on mobile? The logo no longer shows on the loading page of the game and it’d help tremendously for me to be able to pull up networking stats on mobile.
Through some quick testing, it appears only the Network Diagnostics (not Network Stats) tab will appear when double-tapping the “Waiting for an available server…”/“Joining server…” text at the bottom of the new loading screen.
Do these still work? I tried using them the last few weeks and I can’t seem to display them. This also lines up with me changing my keyboard so I am unsure if it is because of my new keyboard having 2KRO.
Yes these all still work. 2KRO would mean your keyboard can only detect two keys at once, but you should still be able to do a majority of these debug panels.
Would it be a settings issue perhaps? I have changed nothing and it doesn’t bring the UI up. I have checked just now and my inputs register in other apps.