Making a scary game

In this months ive working in my modeling and graphic design skills
And i thinks is time to put it to work.

As you can see i provided some ways for make some things realistic,
(Realistic Glass
Roblox Cup GFX Showcase
Feedback at my first gun model - #4 by DapperFoxySWAT)
more the new future lightning i think i can make a very good result, but, I’m just bad in something, making ideas.
So i will appreciate if you let me your idea of what can be the story of the game, i will develop this all days, all time and you should have an beta in 5-6 months IF THE PROJECT CONTINUES
Im not using, Godot or unityweb, for multiple reasons, but the principal reason is because i think roblox needs a new game and it is easier to use.

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If you want to make something as realistic as possible in building/modelling, I think you should do this:

Build in high-poly.
Make sure all proportions are correct.
Make sure there are not very many glitches in the build (like zfighting)

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