I’ve read a post in either this or another topic about this cool new AI material generator that wondered if this uses Stable Diffusion to make the base texture (before another function generates the PBR maps). Even I wonder about this, since some of the results look similar to things that Stable Diffusion WebUI (which is on my computer) generates.
Today, I told both this feature and Stable Diffusion to generate two sets of textures, one of lightly-colored fabric and another of fallen leaves. I picked the best texture out of Roblox Studio’s batches, followed by the closest texture made by Stable Diffusion for a good comparison. I don’t know what settings Roblox uses on their very fast server (it consistently generated textures quicker than my GTX 1070), so that’s probably why they look worse but…my RTX 3060 laptop hasn’t worked for months so I can’t use it instead. I gave both the same prompt (and avoided using a negative prompt since Roblox doesn’t let me use those).
Let’s look at the first comparison!
seamless looping fabric texture, top down, detailed. Very light, white color
Just looking at them, Roblox’s generated fabric looks better. There’s a pattern to it, with a grid of sorts. Stable Diffusion looks like it used a small paintbrush and placed small, dark dots around the surface (and a larger one at the top of the texture).
fallen autumn leaves. seamless looping texture, top down, detailed. light coloring
The fabric overall was rather plain, but I think Roblox’s material generator generated pretty convincing leaves! I like how the texture appears zoomed out, so there’s more variety compared to Stable Diffusion’s large leaves.
In conclusion, if you’d like PBR textures made by AI, I think Roblox’s generator is at times better than Stable Diffusion. I don’t know if it uses it, but if it does, it uses better settings than base Stable Diffusion. It would be nice if it could make 1024x1024 textures, though. I guess if you’d like to use textures made by this outside of Roblox, you could upsample them using Stable Diffusion WebUI’s extras tab.