We are excited to announce the beta release of Material Generator! It seems like a few of you may have already found it.
Our goal is to make it easier to create a huge variety of materials to bring your experiences to life. Material Generator is designed to create material variants from text. Insert any phrase and hit “generate”. Within a few seconds, you will be presented with some images. Don’t like them? Hit generate again, or refine your text to get different images. Click on the material to see a closer preview, and click on objects in your scene to see the preview of the material in your scene.
When you preview the material, you will notice that normal maps and roughness maps are calculated and applied. We plan to add metalness in the near future. The texture resolution is 512x512. You can choose a base material, which applies the physical properties of the base material to your new material variant. Hit Save and the material will be saved to your Material Manager!
Other examples of material variants
“Bright Red Rock Canyon” & “Brand New Wood Flooring”
“Stained Glass” & “Steampunk Circuit Wall Texture Close Up”
To enable the beta in Studio, go to File > Beta Features > and enable Material Generator. Once you restart Studio, you should see a Material Generator button in the ribbon next to Material Manager.
Writing prompts can be an iterative process. You can add a long list of descriptors to help hone in on the material you want. Here are some tips:
For close up patterns, try using terms like: “close up”, “top down”, and “texture”.
For simpler repeating patterns, try using terms like “simple”, “pattern”, “symmetrical”, and “flat”.
For more control, add stylistic terms like “photorealistic”, “cartoon”, “hand-drawn”.
For the ability to change colors, try terms like “grayscale, " allowing you to tint the material afterwards.
Let us know what works best for you in the comments below!
You are responsible for your created content
We hope you’re excited to use this new feature! We do, however, want to remind everyone that you are responsible for the content you create; anything you create will go through moderation and are subject to the terms of our community guidelines. Thank you as always for keeping safety and civility in mind when using our platform.
What’s next for the Material Generator
We really believe AI can empower creators to build amazing content, and we hope you’re as excited about this feature as we are. This is a beta feature, and we expect to improve it over time. We will be working on adding metalness to the PBR generation pipeline, and we will be adding a workflow where you can select an image you like and refine it or get more like it. Please give us any and all feedback so we can make this tool as useful as possible.
Special thanks to @LuckyKobold, @NightlyShores, @jimjamjomj, @Dogekidd2012, @xXSoftwareEngineerXx, @cthulwho, @PolarPorcupine, @Androidyouth, and many others for all their hard work on this feature!