Hello developers! I’ve been working on my build for about 3 days now, and I figured it was time for the community to give their input on it. If you could answer these questions below, that would be a huge help for me!
I love how you used multiple parts with the cobblestone texture to give a brick effect. Something I don’t like is how dark the by counter is. It looks brighter in the last image so it could just be a positioning thing.
I like the tiling, and all the models look really good!
However, I did notice that there is seemingly no door no escape for the employee, which could be an issue. If possible, you should round the edges on the candles, because they seem unnaturally sharp. These are all small issues though.
I love it. It would look much cooler if you add some kind of chandelier and a make overall lightings bit brighter (if you prefer the dark, crude and more medieval look, you can ignore this)
I love the lighting, the bricks are beautiful and it is really smart with numerous textures. If there are some times to critique though, I’d say the candles, the candle holders, and the bottles. The candles feel plastic-like rather than waxy since they’re too sharp. The candle holders don’t really fit a medieval theme either, they’re good but I feel like they’re a bit modern. And lastly, the bottles are very repetitive feeling, I wish there were more shapes and colors! Other than those very minor details, which don’t stand out enough to be much of an issue, this is beautiful! You did a great job. (I hope this was informative rather than mean, I didn’t want to come off as snarky or rude. )
I love basically everything about how this build looks! my main concern is how fake the candles look. I bet if you were to make candle wax models with melting wax on the side using a 3d modelling software, it would immediately improve how it looks!