Mesh Glitches & Deforming

yo how many polygons is that car

280k, pretty HQ car cuz I imported it from AC

does nobody here know that the mesh triangle import limit is 20k not 10k now

it says 10k u gotta show me where it says that

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Wait what? They did increase it? When?

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thats what i say :sob: i was questioning

I noticed this tbh, and I was really shocked then finally roblox increased this limit

bro it would NOT let me upload anything above 10k idk how to increase

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Nope, it does let you but roblox automatically decrease the polygon count of the mesh and make it look like garbage.

Oh wow! I never even knew, Its been 20k since 2022?! Well thanks for letting us know!

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currently can’t access my computer to check, but it may still be a beta feature that you have to enable

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no it gives me a warning saying i cannot upload anything above 10k tris

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wait whats the feature called? like if you know on the top of ur head

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as I said I don’t currently have access to my computer to check but it’d be something related to mesh in the beta features window

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alr imma look for it thank you for letting me know 2 years later

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either that, or simply the mesh importer button on the home tab of the ribbon bar at the top

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please explain this
image

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Is this some mesh quantization optimization that is being tested?

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Happening in some of my games as well, luckily not too bad though.

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