Mesh Texture Pixel Art

bump!!
asdadasdasdasdasdazzzzzz

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Bump!

This would be very useful

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bumbyyyyyyyyyyyyy. Would love to see this added

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bumpa bumpa!!! This should ultimately be added, i feel like resample mode should be on most things visual infact, like textures or meshpart textures!

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Bump, I need this in studio for my projects (Currently working on a Trove in Roblox Game)

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Bump, I’m making a pixel style game and i really need this

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yet another bump, this would be seriously helpful in my current project and would allow for so much more creative freedom on the platform.

I am still waiting for this to be a thing.
My current work-around for this still involves upscaling the texture manually to double it’s resolution.

I was hoping I’d be able to reduce memory usage by using 256 pixel textures but if I have to upscale them to 512x512 and still have blurry pixels then it’s kind of useless.

All of this is kind of ironic because Roblox’ whole motivational quote is “Powering imagination” but there is a surprising amount of things that you simply can’t do in Roblox.

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Bump! I’m currently making a pixel art game and an option like this would be extremely helpful!

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bump, let this in, i cant bear with the low quality 120p textures

I found a solution for this issue, but that involves using 3rd party application…

If you use GIMP, there should be Scale Image text button at the image category like this screenshot


This screenshot is from the latest version of GIMP.

Click that in and then scale it in 1024x1024 (roblox’s max supported image resolution)
image

MAKE SURE TO SET INTERPOLATION TO NONE LIKE THIS SO IT DOESN’T DO LIKE THE TOPIC SCREENSHOTS
image

Once you’re finished, hit the button Scale, and then you’re done and you can upload to roblox now!

→ For now, you should try my solution until this becomes feature.

Hope this helps fix the issue.

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This is not a good solution. I pointed this out in my other post. Textures still bleed, performance is worse, and it’s still slightly blurry. :frowning:

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This may be the possible solution I can find so far

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Bump. I want to be able to work with semidecent looking pixel art textures.

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bump

original media:
image
roblox:
image

look at how low quality it is, we NEED this

this is very needed, if this were added i could see more pixel art based games appearing. good idea

Bump. it’s 2025. Its a feature the engine most certainly needs…

Bumping this thread too with my reply from the other one, where I display all my practical issues with the system without Pixelated sampling.

Bumping this as well. We are all desperate for this basic, extremely simple feature that all game engines have except for Roblox Studio. It really shouldn’t be that hard to implement this. Having to resort to upscaling textures to the point of destroying your game’s performance just to get a mediocre result at best is so dang stupid. It’s been nearly a decade since this feature was requested, please add this, Roblox. I currently have to rescale my pixel images/textures from 64x64 to 512x512 to get a pixelated effect. And while it does look good on some things, it looks bad on others.

“Good” looking. (ParticleEmitter)
image
Bad looking. (Material)

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I mean natural pbr isn’t something I would cry about.