Setting MeshPartHeadsAndAccessories in workspace to True, will force all avatars to load in using an R15 rig.
Expected behavior
I expect it to just edit the R6’s bodyparts to be meshed instead. Such as the head and accessories should use a meshpart. without changing the avatar to R15 forcefully.
You can delete it, flag it for moderator attention so they can delete it, or just mark it as solved and it’ll be closed once a staff member comes across it. Really up to you