[Update] July 29, 2024
Hi Creators,
With Shorelines now fully released, we’ll be migrating all places to Shorelines and will fully deprecate our old water technology on September 16th. This means that on that date, all experiences will get automatically upgraded with Shorelines and benefit from its enhanced water quality, making your experience even more immersive.
Old water (left), Shorelines (right)
Today, we’re sharing the deprecation steps and key dates:
Deprecation Plan
Phase 1 (Migration): July 29, 2024
We will migrate all places that don’t have water to Shorelines. These places will see no visual differences and will not require any action from creators. This includes places that:
- Don’t use terrain at all (no land and no water)
- Use only terrain (land only)
Phase 2 (Deprecation): September 16, 2024
Old water technology will be fully removed. Places that have water will experience visual changes:
- Places using both water and land will now have Shorelines shores and might get some artifacts if you don’t upgrade manually before the deprecation.
Places using only water could have water voxels extend slightly, making water volumes thicker.
If your place uses water voxels, please review the impacts and recommended steps below.
Upgrade Now for a Seamless Transition
Upgrade to Shorelines ahead of time by going to Terrain Editor > “Create” tab > “Upgrade Shorelines” dropdown > “Upgrade” button. Running the upgrade script provides the best result for shores.
It is expected to have to make some adjustments to your shores after the Shorelines upgrade. For example, you might have to use the Terrain tools to correct areas where the automatic upgrade could not extend water far enough into land. Upgrading before the deprecation date avoids having to make rushed last minute changes to your shores if you need to edit them post-upgrade.
While Shorelines is stable, upgrading now will also give you time to report issues if you were to encounter any.
What Happens If I DON’T Upgrade
Impact on Places With Both Water and Land Voxels
When you upgrade Shorelines with the Terrain editor’s upgrade button, we run a Lua script extending the water surface to ensure a smooth transition between water and land.
However, if you don’t upgrade before the deprecation, your place will get migrated to shorelines without running this Lua script. Consequently, you may see artifacts at your shores, such as water curving down where it meets land like shown below.
Impact on Places With Only Water
If your place only uses water voxels and no land voxels, your water voxels might look slightly inflated in the X and Z axis as shown below.
If this is an issue for you, you can subtract the extra water using the Terrain Editor “Edit” tools shown below (Terrain Editor > Edit > …). For more information see our Terrain Editor documentation.
How to Upgrade After Old Water Deprecation
We will be keeping the upgrade script until December 13. You will still be able to execute the script in the Terrain Editor after Old Water deprecation, which can help you minimize the “water curving down” artifact shown above.
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As always, please let us know if you encounter any issues while trying to upgrade with Shorelines ahead of the deprecation.