We are so hyped to launch the Shorelines Beta today! Shorelines is our upgrade to the way terrain water meets other terrain materials. With the Shorelines upgrade, water smoothly hugs the shores, its edges being unconstrained by voxel vertices and able to freely animate following the waves.
Before & After
Shorelines work by allowing a terrain voxel to contain both water and another terrain material. An additional change you may notice while developing is that we extend the water surface’s geometry past the actual shore, to allow for a smooth connection. Shorelines bring major changes in our water implementation so please take time to read our warnings below.
Please note that if you are working in Team Create and you upgrade, everyone working on your place will see the Shorelines upgrade even if they don’t have the Beta enabled.
We highly recommend that you make a copy of your place before clicking “upgrade” with the Shorelines Beta
The Shorelines upgrade is applied per place. You have the freedom to decide whether you’d like to proceed with the Shorelines upgrade for each of your places independently.
Please make a backup/copy of your place. The upgrade cannot be reverted after you save your place even if you disable the Beta (more details below).
Enable the Shorelines Beta if it’s not enabled yet
File > Beta Features > Upgrade Shorelines [Restart Studio as prompted]
Open a place that you have previously backed up.
Once your place opens up, a pop-up will ask if you’d like to upgrade Shorelines. Click “Upgrade” if you’d like to proceed. You can dismiss the message if you’d like to upgrade at a later time.
If you clicked “Upgrade” you’re done!
If you have clicked “Dismiss” or if the popup isn’t showing for your place anymore, you can do the upgrade in Terrain Editor > “Create” tab > “Upgrade Shorelines” dropdown > “Upgrade” button.
Enjoy the Shorelines Upgrade!
Shorelines brings great visual improvement to water, but inherently, it changes the water’s behavior when it meets with other terrain materials. This means proceeding with the upgrade might change your place’s water bounds.
While most simple cases will be handled seamlessly, you might need to edit your terrain after the upgrade so that water lines up again with your original intention. Streams, waterfalls, non-horizontal water surfaces, and workarounds to the old water system are likely to require some edits. Please let us know if you face blockers or important pain points to achieve your intended look.
Tip: If you built workarounds to the old water system to get better looking shores, such as manually reshaping shorelines or inserting parts to hide the artifacts, you may get better results by removing the workarounds before upgrading.
After proceeding with the upgrade you will be able to undo it with the usual “undo” commands (, CTRL/⌘ + Z). However, we don’t provide a revert functionality for Shorelines, and disabling the Beta will not roll back the upgrade. Once you have saved your place, you will only be able to revert the upgrade using your place’s Version History. This is why we recommend that you make a backup of your place before trying Shorelines.
Why? We have considered providing a revert button. However, Shorelines’ reverting functionality would have been non-deterministic. This means we would not have been able to guarantee you’d get the original state of your water back if you did terrain edits between the upgrade and reverting. To avoid confusion and frustrations, we chose not to offer the option. “Undo” and the Version History guarantees you get your original terrain back.
Shorelines was achieved with the remarkable contributions of @Hyperhumanist, @ProtoValence, @wcai_rblx, @PixelMiner47, @RBLXImagineer, and @JoshSedai. Thanks for your help and support in making Shorelines!
We’re super excited to hear your thoughts on Shorelines! Let us know about your experience and if you encounter any issues.