Multiple audio instances with the same id causes playback issues

This issue started happening recently and broke one of my games. Occurs both in-game and in studio. Tested cause on desktop and laptop. Edit: Looks like there’s other similar issues with audio playback as well.

How to reproduce:

  • Open Roblox Studio and create new place

  • Insert a Sound object and put a SoundId in

  • Duplicate the sound object

  • Set both Playing to true (or Play() them both at the same time)

  • Run/Play the place

Edit: Added webm w/ sound

https://s1.webmshare.com/RRq97.webm

14 Likes

Can confirm this is becoming a consistent issue and that this is only recently become a problem.

May be able to experience it here Area 52 BETA - Roblox in a short amount of time.

1 Like

Can you describe the issue? I’m on mobile currently, but I may be experiencing something like it as well with my water ambient audio.

Instead of playing and looping as normal it plays an instant of the sound and loops very fast, sounding like an odd rapid tapping. It is sometimes fixed when the audio instances are cloned and replaced by script.

Added a video for clarification. :slight_smile:

This is still an issue that happens too often. PLEASE get this fixed!

My game is pretty heavily sound based and I get nonstop reports of this
Would love a fix or acknowledgement that this is a problem being worked on

2 Likes

Whoo it’s not just me. This has been causing me a nightmare for the past few days. It happens regularly to certain people and I can’t reproduce it.

My sounds are in PlayerGui and I don’t have any duplicate sounds yet it still happens on occasion.

It is very important that this gets fixed or else I will be muting all music. Hopefully there’s something in place during this ‘code freeze’ to help fix this.

Here is another video of it happening in SharkBite.

3 Likes

what are you PC specs?

I had this issue come up while playing a game,
my specs:

AMD fx 6300
GTX 1060 6GB,
Windows 7 64-bit
4x 4GB ram (i don’t recall what kind)

my audio comes from my graphic’s card HDMI output.

1 Like

Ah! Great to see this being reported, it’s been bothering me extremely much. Had to upload new sounds to get rid of this issue…

2 Likes

New sounds didn’t solve this issue for me.

1 Like

I can confirm this issue. Mine was rather strange, because I had ambient sound that was playing in my player object but while I was in studio the script in StarterPlayerScripts had actually started playing the audio as well. Or maybe I accidentally checked “Playing”. I dunno. Either way it caused a lot of crackling and annoyance.

1 Like

I think @spotco is the sound engineer? (correct me if i am wrong).

@Spathi and I are having the same problems. He recently made a footstep sound system, and it constantly breaks due to the audio not loading.

2 Likes

any plans in the pipeline to fix this, it’s still a glaring problem in sound heavy games

6 Likes

I am also suffering from this issue at this place. Any official response so far or acknowledgment of the reproducibility of the bug?

2 Likes

nothing yet

who do I need to @ to get this fixed, or at least acknowledged

1 Like

No idea, perhaps a top contributor like @EchoReaper or @buildthomas could barge in with their infinite wisdom.

This was confirmed as a bug, and they hopefully will be fixing it somewhat soon

1 Like

This has the same underlying issue as this thread, I will be posting updates and fix notices there:

Sounds seem to be bugged out right? I hope ROBLOX will fix this, because I don’t understand what causes it.