As a developer I have to pay roblox in order to test purchases in my game. I don’t think I should have to do that.
You can test a product for free if you play in studio
My players aren’t playing in studio. When they report a bug I have to test it in the environment they’re using.
Yea okey, that’s true
I agree, we really should have the tools to buy a product like a player does it.
Accidentally spent 600 robux today when I forgot that products aren’t free online.
That’s like 2 dollars
Yeah, if we could have the ability to ‘buy’ our products for free while on a live server, that’d be great. It would make debugging a lot easier.
This would also be even more beneficial if my suggestion was added in, I think—all owners would be able to purchase for free.
(Post here if you’d like to see. There is also a useful discussion in the thread that has more information. Allow Multiple Owners )
Not to mentions if your dev product uses functions from TeleportService. Such as
These can’t be used in studios forcing anyone to spend their own Robux to test. I currently have this issue.
Along with this have the ability to give people you choose to purchase the monetization products for free to test like a friend or a developer. Could also specify a group role maybe as well.