Displaying the actual colors of both neon bricks
Displaying the same neon color for orange and yellow, by putting the threshold on 4 you can see that even clearer.
This bug is persistent with a few other colors too.
Issue Area: Engine
This is most likely not a problem for most experiences but in the experience I am working on, displaying the correct colors is crucial. This is something that is preventing the release of my experience.
Reference article: How to get a part and UI to reflect the exact RGB color
Issue with lighting for BillboardGuis/SurfaceGuis
Option to exclude objects from global lighting
repro.rbxl (34.1 KB)