New Improvements to the Creator Marketplace

This. There are also countless developers who haven’t verified their ID yet continue to work on their game as normal with minimal impact. Look in the toolbox, if they don’t have a check next to their name, they aren’t verified.

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Spitting facts, this update won’t change anything

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Maybe get a new one or something? I don’t really know about passports or anything so idk if you can get a new one.

It’s pretty dumb that Kangaroo/tmol could get verified as McLovin, but you couldn’t even verify as yourself lol

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Uhh - no? Not sure where that came from. :slightly_smiling_face:

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Good luck finding a platform that gives you server hosting, open sourced libraries, data stores, and a huge community which provide resources etc for free.

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The new UI looks :sparkles:AMAZING​:sparkles:!

Also, yay, more Monstercat publicity! :smiling_face_with_three_hearts:

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I believe it’s distribute or copying. (What the heck is the difference??) So you can make infinite models, meshes, etc. But only the limit can be public.

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Gonna have to disagree. Focusing solely on ID verification just makes the platform less welcoming towards those less comfortable with giving up online privacy. Just because I have nothing to hide does NOT mean I should give up my privacy.

It’s silly to treat a 5 year old account with no moderation history the same as a 2 minute old account, but under this system that’s exactly what happens. It’s a “guilty until proven innocent” system. I really hope they allow options for non-verified developers to expand their upload limit without verifying

Many people, including myself, are uncomfortable with handing over personal information. Acting like they’re a lower class of developers is just rude. Though it is true that somebody who already makes a living on Roblox would probably be comfortable verifying, the same can’t be said for a new developer who wants to get started, but is severely restrained by the upload limit.

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Nice middle ground that Roblox has found. And finally updates to the toolbox search, that’s been long overdue :sweat_smile:

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This upload limit doesn’t apply to private assets. Very few developers want to come onto Roblox with the sole intent of providing open-sourced content. You can upload as many private assets as you want, the limit only comes into play when you’re making open-sourced content.

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Actually that makes sense but still someone could just make a ton of bots with premium.

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$50 a month is kind of a lot of money, but people these days are crazy enough to do that just so they could spam

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New developers are not restricted - but limited. Roblox respects new developers too, but for logistical purposes they cannot hand over complete permissions without some verification.

p.s. I don’t believe that developers who aren’t ID verified are lower class, but I do believe that inevitably ID verification is a (smart) way to separate casual devs from developers who want to be professional here. Again, nothing wrong with being a casual dev - but Roblox must pick and choose their battles; it’s either the bots, viruses, or small restricts for non-verified users.

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This update is slick as heck. Love the UI. :sunglasses:

Also a possibly odd ask, but would it be possible to see more situational suggestions? For instance, inferring the game’s theme from previously inserted content? Or perhaps from the game’s name, genre, etc?

It’d also be fantastic to have age-related suggestions for trending. Most of the current trending stuff are for younger users, their uses do not line up with mine at all. This can most obviously be seen for images - so many trending images are likely from younger users thinking it’s a free item that they can get.
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Hang on? Not restricted but limited… Restricted and limited are the same words basically if a person is limited to do something they are basically restricted to do stuff.

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It is that time yet again, to delve deeper into 1 of ROBLOX’s big changes in relation with the Creator Marketplace! :thinking: Let’s start off from the beginning, shall we?

This is already a great change and I am already a fan of the new category changes with this here, I believe this was one of the Marketplace’s biggest flaws without the ability to search via category during the time, but now we have this!

The differences between the ability to know what’s Music and what’s considered SFX is legit now, and oh my goodness I am extremely grateful for this upcoming change that’s coming in May

Again, one thing which was flawed within the Audio Marketplace was the limited search filters on different Audios, and my post from an earlier audio update already removes off a major flaw off of most of everyone’s issues:

This will definitely help out a bit, but I would suggest one other thing in relation with this change here, which would allow us the ability to give us a preview on what’s inside the Model’s Descendants (Kinda like inserting it in the Explorer, but it shows the Model’s hierarchy, the ability to view what kinds of Scripts you’re looking at here, and allows you to double safe-check before confirming that’s the exact Model you want to put in your game)

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I’m gonna be straight-forward honest, I have very mixed opinions about this here

One being, yes I do appreciate the ability with ID users having 2x the ability to upload more than usual but now that Creators/Regular Developers can upload a set number of Objects (Decals, Models, Meshes) I feel like the number should be increased considering the amount of backlash that you all received last time you made a major update like this relevant to the major Audio Update

Of course that’s just me, but it just feels like we’re being more strict on the amount of things we can do around here nowadays

Overall though, I feel like this change was a definite improvement over the last couple of updates and I do hope that we receive more transparency for future updates like this here :slightly_smiling_face:

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Ok and?, Literally nothing is going to change you can still uploaded unlimited assets for free they just limitation on making them public.

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Thanks for the suggestion. We are indeed looking into options for creators to increase upload limits without an ID, and will report back here once we have more to share.

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I’d argue that being able to share assets is an important part of growing as a developer. However, I do agree that it isn’t technically necessary.

My main point was that asking for ID to be able to publish over 10 models is very harsh and off-putting, especially if you’re new to developing.

I don’t see why it has to be guilty until proven innocent. There are other ways to build trust. Plus, it’s kinda obvious when somebody’s clearly trying to abuse the system, and moderation can deal with those users.

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This is kind of in place and it has been for a while (however you cannot view scripts or properties, only descendants and their names and you can tell the types by their icons.) Just click the magnifying glass on a model, then press the icon that has a couple of lines and dots.

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If you are new into developing do you think you will need to publish more than 10 models per month to the public? I’ve been dev’ing on here for 3+ years and I don’t think i’ve made 10 public models yet.

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