I came across a temporary fix the other day for us users who utilize decimal inputs for sensitivity values.
Go into ROBLOX Studio, play-test your game, then open up the menu in there. If it’s not updated yet, you will be able to set any sensitivity as Studio still utilizes the old menu.
Once I did this, I was able to use any sensitivity when going back into a normal game with the updated UI. If you attempt to change it using the new UI, it will continue to be glitchy and round, though, so you will unfortunately have to log back into Studio/follow the secondary solution below until they fix the new UI to allow for this.
An alternative solution if your Studio UI is updated, would be this fantastic thread someone else made.
I’ve been observing the new UI now. Needless to say, it’s pretty sleek and modern, although I still miss the old look. The sensitivity is a real issue, especially for FPS games since you aren’t able to set it to 0.1, basically the same problem @Wizertex is having.
Overall, nice job guys, but a decimal fix is definitely needed.
I like the topbar now. I first thought it became a bad idea for the topbar to change, but now it’s actually good. However, there’s a con to this. Topbar+ Gui inside the PlayerGui should be on the CoreGui. It may interfere with other guis and also can be destroyed by a local script. Just sayin’
The new menu is in AB Testing, which makes me wonder when it’s going to roll out to all users considering it’s been in AB Testing for a few months at this point.
The new menu looks nice, and I love the fact that the top bar is fully transparent, letting our creations shine even brighter. But I have one problem that is only specific to me: I seem to not be able to get the new topbar on my account. When I got on an alt everything was fine, but on my account i only have the new topbar icons but the old menu. Can someone help?
Allow us to use the legacy topbar as an option . The new topbar literally looks like a watermark for Roblox reminds me of those old bandicam watermarks.