Hi everyone,
As we build upon our existing developer modules, we have an exciting update for you all! Today, we’re releasing the Merch Booth module. This module will help you include powerful immersive commerce in your experience by pulling items directly from the marketplace and an easy-to-use catalog for game passes or developer products!
As a developer, you can now easily feature and sell all UGC items, game passes, and developer products. UGC items can also help you monetize your game and gain revenue through the 40% affiliate fee we have associated with selling other creators’ items within your experience. This feature has been successfully used in branded experiences such as the Twenty One Pilots and Lil Nas X concerts, the Gucci Garden World, and the In the Heights Launch Party.
Please note: bundles, emotes, animations, and body parts will be coming soon.
Now, you can let your players purchase game-related content and marketplace items to equip in-game! The try-on and purchase flow comes in two forms, a proximity view with an interactive HUD button and a catalog view that contains multiple items.
- Proximity View: here you can separate all your items into any configuration. Have a wall of shirts, a line up of different hats, add the items into a 3D space you create that others can walk around in! When a player walks up to an item, there will be a button they can click to open up the description/try on page where they can choose to purchase and later equip the item.
- Catalog View: this version has a button on the screen at all times which, when selected, opens up a catalog of all the marketplace items you have selected (see an example in the image above). Here your players can scroll through all items, filter them, try them on and purchase them! You can also limit the area in which the UI button appears if you don’t want it to be available at all times (only in a store, gazebo, etc.)
We’ve uncopylocked the Roblox Community Space so you can see how all of our modules can come together to form a cohesive experience. You can also check out the Merch Booth Demo experience to see the dev module alone.
How do I use it?
All of our modules are published in Roblox’s model’s library. You can find the direct link to the Merch Booth module above or search for it in the Library. From these pages, add them to your inventory in order to conveniently find them in the “My Inventory” section of Studio’s Toolbox panel.
Then in Studio, you can one-click insert or drag and drop it into your 3D Workspace. Run the experience and the Dev Module will distribute itself to various services and start itself up.
Each Dev Module is designed to work out of the box, so the moment you press play it will just work. If this isn’t your style, as the developer you have full control over the Dev Module and how it works. Advanced users can configure each module in many different ways. Please refer to the documentation to know more!
Documentation & Resources
This pagewill always be updated with the latest information. You can learn more about the Merch Booth module below–
- Merch Booth: Bring the marketplace to your experience.
Previous Modules
There are many other dev modules that you can plug and play into your experiences, such as emote bar, surface art and more. You can check them out here: Developer Modules | Roblox Creator Documentation
What’s next?
We’re focused on enabling a wider variety of powerful and immersive experiences on Roblox. What would you like to see next?
If you’re using developer modules in your experiences and would like to help design upcoming modules, fill out this form to request access to a private DevForum category with us!
A big shout out to the team making this possible: @complexlint, @TheGreaterWhale, @AngelEthereal, @ghost_naps, @Chocopain, @SolarCrane, @AZKOolKAt, @wiggletsunami, @poppyphizzy, @IgnisRBX, @bagel_enthusiast1