one point with the new exploreer it doesnt show the state of a package
Hello!
The Next Gen Explorer Beta is another team (but I wouldn’t expect anyone to know that!) so I can’t comment directly to known issues. But I am happy to pass this along to them. I suspect a DevForum post is coming soon.
The other thing you’re sharing is very strange! I assume you are on Windows? This is where the menus would normally be. Are you not seeing them at all? Is it 100% reproducible for you?
Ohhhh playtest is a good clue. I bet it’s related to the play solo optimizations where plugins are unloading during play time.
What do you have these set to:
And does changing them one way or another make a difference?
Yeah the new Explorer is extremely quick… it actually gets better with larger places. Up to 80x faster! This is a peer team of ours but they are utilizing all of the Next Gen Studio architecture stuff. I’ll pass along your feedback.
Yea I’m on windows, that gray thing covers the menus and it happens pretty frequently but I don’t know specifically when or what causes it. I usually notice when trying to open another window.
Oh haha, thanks for passing it along
Hello, this actually is unrelated to the Next Gen UI, since it occurs even on the current ribbon. It’s very strange and the cause hasn’t been found yet
If it helps, we’d like to axe the smooth scrolling entirely. It’s just a side effect of the scrolling frame.
Will this be able to be disabled? The ui seems fitting, like scratch, but WAY too big.
removed offsite links
I’m curious; since the HTML Color Picker is from Qt toolkit, is it planned to overhaul that as well?
We are moving to our own color picker UI to be in more control of it’s look and capabilities. If there’s something you like about the existing/old pickers, let us know!
Just had a look, “load user plugins” is on but all built-in is off. Repeatedly starting and stopping playtest seems to be the cause.
https://streamable.com/8ewx3o (sorry for no cursor, parsec wasn’t capturing the cursor because my kvm was swapped over to the windows machine)
i like the new explorer UI, it looks great! though, i won’t be using at the moment, here’s some reasons why just from the short time i used it:
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It throws errors, i think whenever a instance is parented and removed qucikly.
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The UI is spaced out, which i personally am not a fan of.
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Expand/Collapse arrows are a bit too small.
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Del or Backspace keys doesn’t delete selected instances.
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Explorer items are ordered differently than normal.
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Right-Clicking a local plugin in PluginDebugService does not show the reload or save and reload plugin options in the context menu.
The explorer looks great but
- dragging a instance doesn't work it scrolling frame not auto scroll and if you re parent it it becomes nil
- when selecting instances sometimes it jumps to other instances
- when in a script you can't select other instances
That’s all I can think of
I wish the explorer’s UI was thinner to let more things be on screen at once. The padding looks nice, but the explorer is the place where it’s needed the least. The performance on large places sadly seems to be the same at first, though improving after a while. The selection lag seems to not happen anymore when you select without moving the camera, though I’m unsure if it’s related.
I’m kinda mixed with this update because on one hand the UI looks really good but it’s going to take some time to learn when I wanna focus on making a game instead. I hope there’s an option to switch between UIs and update both of them.
Can you PLS revert the change for the new explorer with the plus position?
It’s TOO far away from the name imo
New:
Old:
im prety sure that it will exist, i mean there is custom cabs coming so
Thanks for your feedback on the new explorer!
I will share this with our team who is working on it.
When I turned on this update, it got mad at all my scripts and said there was something wrong with it. My scripts are working fine as far as I know. Is there a way to get rid of those messages? Also, in this new feature I cannot find the device simulator and it is a lot harder to switch playtesting modes in general. Could you please add back the play button on the home tab and add back the test tab?
Please do not force this on all developers.