Next Gen Studio UI Preview is here! [Beta]

@MeshOfPaul been using the new explorer UI and I’ve had a couple issues with it so far, the scrolling step seems to be too great when it’s squished, tends to skip an item or two depending on how squished it is.
F2 doesn’t seem to work so far? That’s how I used to rename things so it’s kinda confusing UX on how it doesn’t have any functionality right now. (Edit: None of the keybinds work apparently.)
image
The suggested filters I think should be placed into a filter button on the right side of the search bar, I can’t see anything whenever I click there.
image
The scroll wheel is barely visible on light mode, I can’t see it at all.

Edit 2: this isn’t explorer ui related but next gen ui issue:
image
idk what causes this i think its a style issue? not sure but i cant read anything

Schermafbeelding 2024-12-06 175159

one point with the new exploreer it doesnt show the state of a package

Hello!

The Next Gen Explorer Beta is another team (but I wouldn’t expect anyone to know that!) so I can’t comment directly to known issues. But I am happy to pass this along to them. I suspect a DevForum post is coming soon.

The other thing you’re sharing is very strange! I assume you are on Windows? This is where the menus would normally be. Are you not seeing them at all? Is it 100% reproducible for you?

1 Like

Ohhhh playtest is a good clue. I bet it’s related to the play solo optimizations where plugins are unloading during play time.

What do you have these set to:

And does changing them one way or another make a difference?

Yeah the new Explorer is extremely quick… it actually gets better with larger places. Up to 80x faster! This is a peer team of ours but they are utilizing all of the Next Gen Studio architecture stuff. I’ll pass along your feedback. :slight_smile:

1 Like

Yea I’m on windows, that gray thing covers the menus and it happens pretty frequently but I don’t know specifically when or what causes it. I usually notice when trying to open another window.

Oh haha, thanks for passing it along :pray:

1 Like

Hello, this actually is unrelated to the Next Gen UI, since it occurs even on the current ribbon. It’s very strange and the cause hasn’t been found yet

2 Likes

If it helps, we’d like to axe the smooth scrolling entirely. It’s just a side effect of the scrolling frame.

2 Likes

Will this be able to be disabled? The ui seems fitting, like scratch, but WAY too big.

removed offsite links

I’m curious; since the HTML Color Picker is from Qt toolkit, is it planned to overhaul that as well?

We are moving to our own color picker UI to be in more control of it’s look and capabilities. If there’s something you like about the existing/old pickers, let us know!

3 Likes

Just had a look, “load user plugins” is on but all built-in is off. Repeatedly starting and stopping playtest seems to be the cause.

https://streamable.com/8ewx3o (sorry for no cursor, parsec wasn’t capturing the cursor because my kvm was swapped over to the windows machine)

i like the new explorer UI, it looks great! though, i won’t be using at the moment, here’s some reasons why just from the short time i used it:

  1. It throws errors, i think whenever a instance is parented and removed qucikly.

  2. The UI is spaced out, which i personally am not a fan of.

  3. Expand/Collapse arrows are a bit too small.

  4. Del or Backspace keys doesn’t delete selected instances.

  5. Explorer items are ordered differently than normal.

  6. Right-Clicking a local plugin in PluginDebugService does not show the reload or save and reload plugin options in the context menu.

6 Likes

The explorer looks great but

  • dragging a instance doesn't work it scrolling frame not auto scroll and if you re parent it it becomes nil
  • when selecting instances sometimes it jumps to other instances
  • when in a script you can't select other instances

That’s all I can think of

1 Like

I wish the explorer’s UI was thinner to let more things be on screen at once. The padding looks nice, but the explorer is the place where it’s needed the least. The performance on large places sadly seems to be the same at first, though improving after a while. The selection lag seems to not happen anymore when you select without moving the camera, though I’m unsure if it’s related.

3 Likes


make the plugins like the old gen.
right now, it looks cluttered in the new gen

1 Like

I’m kinda mixed with this update because on one hand the UI looks really good but it’s going to take some time to learn when I wanna focus on making a game instead. I hope there’s an option to switch between UIs and update both of them.

Can you PLS revert the change for the new explorer with the plus position?

It’s TOO far away from the name imo

New:
image

Old:
image

3 Likes

im prety sure that it will exist, i mean there is custom cabs coming so

1 Like

Thanks for your feedback on the new explorer!
I will share this with our team who is working on it.

5 Likes