This is a pretty early proof of concept that OpenAI can be used on Roblox. Its really early but I think its a really nice piece of technology. Please share what you get from the questions you ask!
Note: I know the UI is bad but I rushed it, but since it works, who cares
Right now its limited to:
700 tokens (characters) maximum per prompt or answer
Added Dark/Light theme.
Also made cooldowns functional and changed the cooldown from 30s to 10s.
Temperature is now random, for more answer diversity.
Added some padding and better UI look.
Added spatial voice too, it can be fun or something.
Game now has limited servers in order to limit requests for the server.
I think 10 seconds is enough, just know that if a lot of people send requests at the same time, requests can be really fast
there are 4 server slots in the game for 10 players at the moment.
4*10 = 40 players
40 players sending 12 (each 5s) requests in a minute:
12*40 = 480 requests per minute. which is really high and can get rate limited, note that this is just for 40 players, imagine if more.
10 seconds however is reasonable and lets you time to think on what to prompt to the AI.
Nice stuff, I’ve also made a very similar “game” a few months ago, but I kept it private, and don’t plan on releasing it. Be careful with the token consumption, especially with this pretty high token limit, which could cost you a hell lot, and also don’t forget to submit the application to get your token limits raised for your game, takes two minutes and it can’t be an issue if you don’t…