(OUTDATED) A baked global illumination plugin!

(check out the new version here! Baked Global Illumination Plugin Update!)

Hey there!

I’ve been working on a plugin that allows you to bake GI in studio with a number of settings, and have wanted to showcase it here for a while now so here you guys go!
You can download it here!

Firstly, this plugin is far from complete. It’s pretty unoptimized, the code is a bit spaghetti mode and the GI can be fairly inaccurate, but I’m working on improving it.

If you use this plugin, I recommend using ShadowMap over Future as Future can cause lag on lower-end systems. If you run into a bug or have a suggestion to make, or even if you just make something cool with this, you can post it on this topic!

// How to use:

By clicking on the icon found on the plugin topbar, you can access this neat little menu:

image

image

// Light Emitter controls (POINTLIGHTS ONLY):

“Bounces” controls how many times a ray should bounce before ending.
“Raycasts” controls how many rays are sent out of each light emitter.

Pressing “Bake” will bake the GI.

// Sun controls:

“Bounces” controls how many times a ray should bounce before ending.
“Grid Size X” and “Grid Size Y” controls how many raycasts are done on the X and Y axis.
“Grid Spacing” controls how far apart the raycast positions are spaced.
“Bake Height” controls how far up the raycasts positions are.

Pressing “Bake” will bake the GI.

// Other controls:

Pressing “Clear Emitter GI” will clear all GI produced by the sun.
Pressing “Clear Emitter GI” will clear all GI produced by emitters.

// Comparisons (With Future lighting):

// Before:

(SCENE NOT MADE BY ME)

// After:

(SCENE NOT MADE BY ME)

28 Likes

It’s good, but already made.

(when they mean deprecated they don’t mean it is not recommended to use, they just discontinued it in favor of a newer and better version than the current. maybe team up with them?)

2 Likes

Although I have already made a plugin for this, I think this is awesome!

School has hindered my ability to work on the plugin anymore and it’s nice to see a improved version.

Plus I like how you took a very similar approach to using GI Emitters.

:smiley:

5 Likes

Ooh, this is interesting, never seen anything like this before. Good job on the plugin GUI by the way, it’s spot on. I might try the plugin later.

2 Likes

Bakey has recieved an update!