Hi Sparker,
A number of features can be accomplished by hacking around existing limitations (AnchorPoint, Instance Tagging, Region/Ray whitelists/blacklists, etc) – including pathfinding. The original features these branched off of were designed to be suit users’ needs, feedback showed they never or no longer did, and they were improved. Needing to hack around existing limitations of a feature demonstrates a flaw in that feature fulfilling users’ needs.
As waffle mentioned as well, there are other implications such as performance concerning current workarounds. The following is taken from the context of ROBLOX animations, but it applies to pathfinding as well:
Thanks,
Echo