On your main account, publish a game to a group that you own, and turn on Team Create.
Upload a custom Animation to that group, and set up a script in your game to play that animation.
In Game Settings > Permissions, give a second account access to edit the game.
Log into the second account, and open the game in Studio using that account.
Test the game in Studio on the second account and attempt to play the custom animation.
The following place file can be used, just replace the AnimationId of Workspace.Animation with the animation that you uploaded to your group. AnimationBugTest.rbxl (31.4 KB)
Expected Behavior
I expect the animation to load and play correctly when editing the game from the second account.
Actual Behavior
The animation does not load when using the second account to test the game in Studio. Animations will only load in Studio for the owner of the group, not anyone else.
In this case, animations can only be tested by publishing the game and joining a live server via the website. The inability to load animations in Studio is a major hindrance to other members of our Team Create.
The only way to fix this is by granting the “Create and edit group experiences” group permission to the desired accounts, which will allow them to load the group’s animations in Studio, but this is not a suitable workaround when you only want to give people edit permissions on specific games, not every game in the group. Since animations load properly when playing the published version of the game, they should load in Studio as well.
Below is a video of me testing a game on an alternate account and trying to play a group-made animation. The animation cannot be loaded at first, but after I give that account the “Create and edit group experiences” permission in the group, the animation does load.
Issue Area: Studio Issue Type: Other Impact: Moderate Frequency: Constantly Date First Experienced: 2021-05-01 00:05:00 (-04:00) Date Last Experienced: 2021-07-08 14:07:00 (-04:00)
This makes professional development with contractors extremely difficult and makes managing permissions separately impossible. This is something that needs to be addressed.
Bump! this is still a huge issue, and makes collaboration extremely tough. The only way for me to let our VFX artists work on assets while seeing the animations they play with, is to give them edit access to every game in our group, which includes the full released game! It’s completely unsustainable as it is now. cc. @gigagiele
This is just crazy they didn’t fix it yet. We just need one simple thing, load the animations for team create members without giving them “Create and edit group experiences” permission, because this is literally hilarious how absurd it looks.
However, I believe it was working few months ago, someone must’ve reverted the code or something.