Players Join Group through Engine API

It’s impossible to get users to join our Roblox groups from in-game. The alternative is an entirely more difficult process, taking the users out of the game, ruining their immersion, and ultimately dampening their experience - when it doesn’t have to be. Having users able to join our group via an in-game Engine API would improve player retention, sense of community, and overall player experience.

It also creates friction for players on devices that cannot easily alt-tab, such as those on mobile and Xbox who wish to join the group either to follow or for rewards.

Something like a PromptJoinGroupAsync function would solve this issue.


If Roblox implements this, player retention would increase for games under a group because it becomes easily accessible for players through the Groups tab to find the games again.

Additionally, Roblox could use it as a signal to improve cohort home recommendations based on the types of experiences that group is developing, becoming an indicator of what genre types that player enjoys.

40 Likes

Already been requested many times before.

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Maybe it’s about time Roblox listens to their community then

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Bump, this still needs to be added.

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Bump x2, still needs to be added

Requested many times but not added once? Very unfortunate.

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This is hopefully going to be added soon, according to this post:

edit: (sorry, didn’t mean to reply)

Hello, we are planning for this to go out to all creators in December.

The API signatures will ship in release 700, but we will wait a few weeks afterwards for clients to pick up this version before we can enable it.

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I just used this feature in Roblox Studio and I must say… IT’S INCREDIBLE!!! This will for sure help my games grow my groups without the players having to leave the game!

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Hello! This is now live:

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