Hello fellow Robloxians!
About the Service
Roblox recently announced that they will be dropping support for private modules without introducing an alternative starting in February for security reasons. This has left many of you with a tough choice – give up the intellectual property that is the source of your income by making your code public, or stop offering your code.
As a solution to this problem, I created RbxMod.com. After a period of code review, you can grant access to specific games to use your module. Your module will be split into two parts, the protected code that runs in the cloud on my service and the public code that runs on the game server and communicates with your protected code. Since the protected code runs on my server, it doesn’t have access to any Roblox services or instances (like HTTPService, game, workspace) and all the input and output go through the public code. By itself, the protected code is incapable of harming games.
The service is almost in a working state, and I’d like to have some developers break in the service before I release access to the public. As an alpha tester, you’d either develop or port your existing private module over to the protected cloud / public game module structure described above. If you encounter any problems (cloud to server latency is too high, unresponsiveness, questions about the service or best practices, or lacking features) then you will have direct access to me.
This service will allow you to continue to make income after private module support is dropped in February. You will not be charged for the server resources you use or for code reviews until the service is released to the public. The cost of these after release is not yet known. It will depend on the data obtained during the testing period.
If you have any additional questions about the service, please don’t hesitate to ask here. For applications, contact me on the discord server. Thank you!