Are there plans to open this up to more people, and lower the requirements?
This should answer your question:
In that case, we have to wait for Roblox Staff to make a way to make audios hearable.
I hope that wonât happen as it would be a disaster.
yeah i think they can make it at least ID verified and have Premium 1100 and above to upload things to music
10 seconds??? What kind of nonsense is this? We need full audios.
@Ashi_Division @hubert4346_PL
According to the OP every person who wants to use the sound will need to add it to their inventory (all users can do so when the store toggle is turned on). This does not affect audio that was already public prior to this release, and I believe any new uploads by Roblox and audio partners will also not require acquisition from the store.
If people will blast loud audios, then it would be indeed disaster.
Iâve seen Your discussion about it.
I donât know if would be possible, but Roblox could make a check, that if the audio would exceed certain amount of dB (or other volume measurement), then audio wonât play.
A great improvement would be a dB barrier that doesnât allow anything above that limit to be uploaded to Roblox in the first place. (which is not hard to implement)
This would stop all the loud audios in games where they can be annoying, and it would still let âBoombox Gamesâ exist since developers can just change the sound volume in those games so people who like those can still play them.
Another useful feature would be a toggle for game owners, allowing them to choose whether they want public audios to be used in their game or not.
I donât think they will change the ID-verified thing. Iâm guessing they donât want another lawsuit from what happened previously with public sound effects.
Nope, it is your responsibility to make users not being able to break roblox Terms of Use inside of your experience.
Quote:
If we find an Experience in which a significant portion of Users are egregiously violating the Roblox Terms, Roblox reserves the right, in its sole discretion, to moderate the Experience if the developer does not take reasonable actions to limit the violative behavior.
And using, allowing or endorsing bypasses on the platform is against the Terms.
It is made for obvious reason, if you could just confess it would be good instead of trying to deny everything Iâve send in my previous message.
If we find an Experience in which a significant portion of Users are egregiously violating the Roblox Terms, Roblox reserves the right, in its sole discretion, to moderate the Experience if the developer does not take reasonable actions to limit the violative behavior.
I do not see where using assets approved from roblox is violating the TOS. It is not like I am telling them to upload those.
Your bot is allowing them to upload them.
Bypassing audio is against the terms, in this case as soon as majority of players in your experience are playing bypassed audio it automatically violates the quoted rule.
As Iâve said before, just confess. Itâs not like youâll get any punishment anyways for it.
Hello, great feature! but I have one request and I think it would be nice if people can toggle on and off to see Roblox uploaded sounds. Right now it is impossible to filter out the Roblox uploaded sounds and it makes it hard to find any creator uploaded sounds unless you skip a few pages.
Yes you can filter it out:
I can see how this will benefit a lot of sound designers in the near future, thanks Roblox for making the platform even better!
But some of us dont have id its a bad update
with that 10s limit, i guess the only music youâll ever be hearing in games will be the corporate apm slop
An ID is a very simple piece of documentation to get⌠You donât even need to wait on a passport to get verified. The bigger concern people have is trusting Roblox with sensitive data, and tying that to their Roblox account.
my id was used on an alt and so now im stuck never being able to use this feature