R6 to R15 Adapter [Beta]: Enable R15 Tech in R6 Experiences

Don’t worry I am not basing my opinion on rig type to judge games and i’m not saying that R6 are bad. R6 can be just as great as a R15 game. For exemple Parkour have R6 and is in my opinion the best rig type for this kind of game, mostly played in first person or with shift lock. I think R6 or R15 doesn’t matter for a game, it’s about its playstyle and what is the best RigType for its content. Sorry for the missunderstanding.

The harsh reality is that more people want R15 and Roblox will continue to push for that, whether or not a small minority is upset.

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The adapter really doesn’t like ApplyDescriptionReset(). This could be a problem with my scripts, but I’ve tested them in R6, R15, and with Player Choice and every time it has worked.

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Nothing about this is factual even in the slightest. I recommend learning about and researching topics before making controversial claims about them. R6 appeals to users and developers for as many reasons as R15 does, but I’m not going to bother going into that because you clearly are fixated on your belief here.

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The reason that they haven’t gotten what you and others are saying is because it’s bait and they’ve been trolling the entire time. I’ve known about them through their work for years and that’s just what they do. Just don’t engage because it won’t really go anywhere and it’ll just fill up the thread :+1:.

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I do agree. 98% is a lie. I’ve seen many inactive accounts that used to use r6 be converted to r15. (My friend’s inactive account on roblox, erik cassel’s account).

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The point that we’re trying to make is that the people that like R6 do not only make up a “small minority”. There are many people who prefer R6 over R15, and just because you prefer one over the other does not give you the right to make false claims about the opposite.

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I kinda suspected this, but boy do I feel stupid…

it certainly worked as bait i guess LOL

I am not admitting R15 is a better product, but rather that people will gravitate toward it to create avatars as it has more options available. This is purely because those same options have not been made available for R6. Dynamic heads are compatible with R6 and layered clothing is theoretically compatible with R6 as proven by this beta feature.

How can you say that “more people want R15” this is as baseless of a claim as my claim of half the developer community being outraged. Once again, just because a R15 style game has a lot of players does NOT mean the R15 style is preferred by it’s players. And also, where is this stastic of “More people want R15” coming from? Don’t site roblox metrics as that has already been proven to be inaccurate.

I find it absolutely hilarious how you are adamantly defending R15, replying to every post in this thread that even slightly prefers R6. Very interesting how your account join date is 5/26/2023 as well. Is Roblox paying you to reply to people here or something?

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Ah, well thanks for the answer lmao.
Sucks cause I did kinda anticipate this but it really didn’t feel like bait as much lol.

What do you mean I’m making false claims? 2% of users are using R6, that is a minority. Also, I never said I preferred one over the other.

Are we just gonna go round in circles? You’re currently looping your dialogue. R15 allows more options to be available. We should agree to disagree because I’m tired of the same story.

What do you mean baseless claim? Roblox said 98% of users are using R15 that’s literally evidence. Demeaning your point? Not a good look lol

Again I’ve already stated that if people actually wanted R6 then a game would change it to fit their audience’s liking.

Where has this been done?

It’s pretty baffling that a difference of a opinion makes you think I’m a Roblox employee.

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Both types are reasonably fabulous and amazing, so great job on that ROBLOX!

There is nothing terribly wrong with this feature, if you like it, enable it for your experience. If you find it to be terrible and absolutely garbage, don’t add it. (I believe they talked about a certain setting where you can enable/disable this feature.)

I only want to complain about the new R6 adapted rig, the torso looks a little weird, it would be better if it was just one block mesh.

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Another quick comment, as an animator and programmer, I tend to use R6 more, less parts, less complications, I can easily animate without stress and it’s a lot smoother for me. Some might disagree with me, but it’s an opinion. (Opinions are overrated :rofl:)

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All new accounts use R15 by default. They literally force R15 on all inactive accounts. They force R15 on active accounts, as well. This statistic means nothing.

Here’s an example.

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Yet again I am repeating myself.

This is INACCURATE DATA. I have given the reasons why this is inaccurate data, but I will do it again.

I will also quote what was stated by @Wayyllon

Once again, I have debunked Roblox’s 98% statistic, which many people on this topic already recognized as moot in the first place.

And which games are you referring to here? Are you referring to the massive teams of developers with loads of funding, or perhaps are you referring to developers who have little to no access to said funds. Depreciation could set a precedent for the potential removal of R6 in the future, which could lead to R6 potentially being written out of the character load system all together. If this happens (admittedly it’s a worst case scenario but still a possibility) developers would have to write their own character loading for R6, as well as their own accessory assignment. For now this can be written off as a worse case scenario, sure, but the fact that Roblox is making the effort (all be it poorly) to convert R15 rigs to be R6 style makes me think it will be cast to the side in the future.

I also understand that you have joined Roblox 5/26/2023, which is only 3 months ago. I have been on this platform since 2013 and created my account in 2015. In my experience I have found many genre’s of games that have actually thrived off of R6’s simplicity, these could be group games that are being created by inexperienced devs or devs with few resources, many fighting games such as Deepwoken wouldn’t have the same vibe if they were to be done with R15. Even recently one of my developer friends switched his game from R15 to R6 because the burden of using a 15 joint rig was too much to extra work. This isn’t to say R15 is a bad product, I personally do not prefer R15 over R6 but I also recognize that some developers prefer to create games using R15. But Roblox has progressed too far to remove either R15 or R6, and I would rather they coexist together as options for developers to use.

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I get the feeling the account he’s using is an alt, though I may be wrong.

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This literally doesn’t matter.

No evidence of this + this literally doesn’t matter

I have debunked your claims multiple times. Repeating yourself isn’t gonna change my mind.

Old accounts don’t matter they are not even 1% of the Roblox population.

Any game.

What are you even talking about here?

Doesn’t matter and this isn’t my only account.

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What on earth do you mean?! There is stone-cold evidence of this happening! And what do you mean “this literally doesn’t matter”?! It absolutely does, this statistic doesn’t matter because Roblox basically forced those numbers. You seem to really like the phrase ‘This doesn’t matter’.

I’m starting to get the feeling you’re trolling as well…

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Ok but when I ask for any evidence neither of you provide any. It doesn’t matter anyway because the old accounts make up less than 1% of the Roblox population. I am getting frustrated because I’m being replied to by 2 people, one who sends a small comment and one that sends a giant block of text that is just looping the conversation over and over and bringing up random points.

Instead of actually arguing, you make arguments in bad faith trying to say trolling, I am a Roblox employee and I’m a new account / alt although why does that even matter?

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