No need to be excited when it’s already out.
Isn’t it even more exciting when it’s already out?
Looks really neat! definitely going to appreciate this change!
The fog definitely needed changes, thanks for making this possible!
I still remember when the fog feature was released way back, I believe 2011.
So it’s good to see some attention being given to it.
Awesome, now all we need is to be able to cast light beams through a new object like smoke machines, this would open so many possibilities in Roblox, image being able to create beams with lights instead of having to make beams, or a ton of parts! I wish I could post in Engine Features.
In the rules it states that you can use the post approval process to create topics in categories like Engine Features, make sure to review them:
Nice, I forgot about that rule. Thanks for the refresher!!
Nice, now when are god-rays coming?
All my fog problems have been solved! Now the fog looks a lot more realistic!! Thanks!
Now this fog will instill true fear into the hearts of players!
that is, if I can even make a spooky game…
Wow, this is great! This would definitely be beneficial to my new game!
Can the skybox being overly visible through the fog PLEASE be fixed
Why do I not even have range fog? It’s been many weeks since this post was announced.
Possibly because your client was not updated
Client’s been updated multiple times for me, I don’t understand how this doesn’t include range fog for me.
Horror games are going to be so much better, now that the fog won’t be in a square, thank you!
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