RDC24: What We Announced

PLEASE!
ADD: Animation size and Root Motion!

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“We’ve got to add some skibidi in there”

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DATASTORE IMPROVEMENT??
thats pretty cool, i have question
does it have instance saving support, like it would be awesome!

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Try making a serialiser by yourself, then it would be saving instances. Tbh I would like to see native Instance storing…

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seeing parties return is a massive surprise, however i really hope that it isn’t like its implementation in 2015 where if one person joins a game everyone joins it; other than that all of this (besides the ai implementation) is amazing

The only part that i’ve watched

please :pray:t2: full throttle on this one!

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Skill based match-making is a W

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Where is the new info about the Capture API feature that was show up in the RDC? I really am so interesting on taking videos and replays for future projects

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What are you yapping about? I’ve seen nothing about a match making system. And you realize that no one wants a match making system right?

Please don’t hate on everything just for the sake of it :sob:

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Is not as bad as I thought. I originally thought that this will be for all games on the platform.

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Literally, hopefully we at least get an acknowledgment of this soon.

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This is probably will be a custom matchmaking with ticket system,you put in your script ticket information and then Roblox matchmaking will make them match together and probably will return PrivateServer or will handle it by itself

This will probably be the same matchmaking as unity made (UI looks exactly the same)

LET THEM COOK. :speaking_head: :fire: :fire: :fire: :fire:

I’m excited to see a lot of these changes and additions, especially parties. Although I really hope you guys consider improving the chat filter and moderation this next year as it seems to be my biggest issue with roblox. Cosidering the fact that people always find ways the bypass stuff in text chat, it is in your best interest to just focus more on moderation instead of filtering out completely family friendly words that can be misused as bypasses for bad words. I understand the reason why we can’t say “pennies”, but it’s just ridiculous how lazy that is for moderation, how pointless it is as it doesn’t stop people from bypassing, and how unfair it is for people who use these words for their intended purposes being punished and unable to say a word we should be allowed to say just because someone else maliciously used it. At this rate, I would be willing to work for free to moderate stuff for you guys if that means you guys would make the filter only filter out the actual bad words. Yall may be saving money and time by being more hands free with moderation, but you’re harming the very people making you those profits. I understand that having to be more engaged with moderating millions of users isn’t an easy task and it most likely will come with a price, but it’s owed considering that you’ve become this successful. The bigger the business, the bigger the responsibilities. You need to be willing to pay the price to maintain the profit.

I don’t even have to elaborate on the absurd UGC items that are getting through moderation, the whole community knows about it at this rate.

As far as constructive criticism, my advice would be have the automod flag or detect suspisious activity and send a report or ticket to a moderator along with player reports and have them decide whether the player is breaking a rule and not the automod so then the moderator can pass the punishment (and have a enough moderators who will actually be serious about their job and who will be honest but also merciful in some cases, such as not issuing account termination for a small issue without giving a warning). In this way, people won’t be wrongly banned or punished by the automod and people will actually use the report system for its intended purpose if, and only if, you guys start being more serious about moderation in the right way. If you need people to take tickets and review reports, sign me up because i’m dead serious when I say i’d do it for free, for justice and for service.

Quotes from Roblox’s voice chat ToS:

For moderation and safety purposes, Roblox may record voice audio anywhere on the platform.

Roblox uses voice recordings solely for safety and moderation purposes.These uses include, but are not limited to, moderator evaluation of abuse reports, training and evaluating automatic safety detection systems, and measuring overall safety of the platform. Please see the Privacy Policy for more information.

Roblox does not share voice recordings with third parties nor use voice recordings for any advertising or marketing purposes.

Access to voice recordings is strictly limited to only the safety and moderation uses described above.

We do not sell your data and we do not share voice recordings with third parties for any advertising or marketing purposes.

If requested by the Law Enforcement and approved by a court, we will provide relevant recording to the Law Enforcement.

We are constantly improving automated abuse detection and moderation systems, and as part of this effort we may collaborate with third party service providers and share anonymized recordings or transcripts of the recordings. Roblox evaluates all of its service providers through a stringent vetting process, including review of their data handling practices.


Anyone who opts-in to use voice chat should know about this as a feature, therefore you are liable if you say anything that should not be said. It would not be an invasion of your privacy, but a foolish act on the behalf of the speaker, that’s why they tell you not to say things like your age or account information in both voice and text chat. Roblox already has rules against any malicious idea a game dev could have if them attempt to exploit this feature, they will be required to follow the same ToS.

I can tell you’ve got pent up frustration over the flaws of roblox and their past mistakes, but there’s a lot of good things to these updates and you’d have to be ungrateful if you can’t see that (not saying that you are). Not everything is perfect for sure, and you may be right on some if not most of your opinions, but your criticism isn’t as constructive as it could be.

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Just a clarification on the creator affiliate program: this is quite different from the old ambassador program. For the ambassador program, that was user-to-user-focused and awarded per link location.

The creator affiliate program is intended for experience owners, influencers and marketers, and awards per registered user who signs up for your link, and the award scales with how valuable that user is to the platform in the first 6 months, it is not a small flat reward amount.

I recommend reading up more on the affiliate program here to help complete the understanding!

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What companies though? Even with the absolute lowest possible entry price set, Roblox still takes more revenue from entries alone than platforms like steam or epic games. Let’s not forget the cut Roblox takes from everything else within these games. It would make 0 sense for companies to come on Roblox when there are clearly better alternatives out there for them.

Let’s not forget how the engine itself is not really suited for anything other than simple toddler casinos. Even if Roblox didn’t take such major cuts, no other company looking to make a serious game would ever come on Roblox.

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