Yeah it’s a bug. I was trying to make a polished version out of multiple forks of the code I had, and overlooked this by accident. I’ll have it fixed shortly.
R6 should be working properly again! I’ve published a new release with this patch:
It works perfectly without an error. Thank you very much!
I don’t know if R15 has this issue too but every time my character spawns, I don’t hear the footsteps until I jump.
That happens with others footsteps changing scripts too.
You did a pretty good job, however there is one problem i have regarding it. When i’m using a tool and it uses a animation that is using both arms, the left arm does not move (this is on R6, unaware if this happens with R15 as well).
May have done a poor job explaining but here’s a video of what i mean.
Hey nice system but i have a problem. When ever i reset or die studios freezes and dosent recover. I get this error.
That’s weird. It seems the function got overloaded with itself?
I’ll see if I can add a safeguard against this, but I’m curious to know how you triggered this condition. Where did you put the RealismClient script, and are you running more than one copy on the client at once?
I’ll look into it, could’ve sworn I had something in place for this.
there is only one script in the client
Looks like you put it in the character instead of PlayerScripts. Try moving RealismClient to StarterPlayerScripts?
OH no need i found out why i put it in starter character scripts instead of starterplayer
I don’t know how to install this, can anyone help?
It’s really simple… Just read the README.md on the GitHub repository…
Nice, this could be used in Horror games!
How do you use it? i can’t figure it out
syncing the default.project.json
file of this project with your Studio session will automatically set it up. HOW!!!
Wow! This is exactly what I was looking for my next project, I’m sure this will be just perfect to make it my dream! On another note, thank you so much for sharing this, as it looks truly realistic in every way.
I like how i wobble and wiggles when you climb and run. and how you see your hands