I just noticed this now today (Jan. 25th, 2019) when I created a new roblox studio file that the labels in the Toolbox are not showing the right values, instead showing programmer-like identifiers.
The toolbox seem to have a little problem with the text, for instance in lieu of showing “Toolbox” in the widget’s tittle bar it shows “ToolboxToolbarName” and in lieu of the creator’s name it shows “AssetCreatorName” for exemple.
(lol censored whatever I searched )
Can confirm, annoying long names and disrupts searching of your decals. Contents unaffected, but labeling around it is broken.
I Assume this bug appeared when they tried out Applying languages support on Studio, you may not know but it’s appear that the Editor is automatically translated to French for me (even though i wanted to stay in English)
This problem is related to a localization issue.
It will be resolved in Studio v372, and it will default to English until all strings are properly translated.
Sorry for the inconvenience.
That’s good to hear, but I’ve got a slight question about that “studio localization thing”:
Will we be able to choose which language studio is localized to or will be be forced per system locale?
There’s no immediate plan to release localization for Studio yet, we are still working on it and things can change, but I am pretty sure we will have a preferred-language option in the settings panel.
As @portenio said it’s related to the system locale or something (for instance my system’s locale is set to fr-fr) I assume if your system locale isn’t en-us or en-uk that could explain why those “programming labels” appear.