Currently, it does not, however I do want to add some kind of particle support in the future
Combatibility Fix and Small Update
This release completely fixes any EditableImage based errors due to a roblox update on the API.
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Fixed and updated renderer to support the new EditableImage workflow changes: https://devforum.roblox.com/t/studio-beta-major-updates-to-in-experience-mesh-im…
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Added TextureInstanceEnabled setting to control texture instance support.
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Small optimisations
Maybe you could sell with another one with bobux too?
Does this still only work in Roblox Studio?
Yeah, this is still in studio beta until further notice
or or or m- maybe a free demo of the BEFORE multithreading? :3
This is absolutely beautiful! A while back I tried using a viewport to render the world for lower resolutions, but it was horribly unintuitive for practical use. But when this stuff exits studio beta, I’ll most certainly utilize it!