RetroRaster | The Real-time Raytracing Solution for Pixelating Roblox!

Currently, it does not, however I do want to add some kind of particle support in the future

Combatibility Fix and Small Update

This release completely fixes any EditableImage based errors due to a roblox update on the API.


Maybe you could sell with another one with bobux too? :pleading_face: :point_right: :point_left:

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Does this still only work in Roblox Studio?

Yeah, this is still in studio beta until further notice

or or or :pleading_face::point_right::point_left: m- maybe a free demo of the BEFORE multithreading? :3

This is absolutely beautiful! A while back I tried using a viewport to render the world for lower resolutions, but it was horribly unintuitive for practical use. But when this stuff exits studio beta, I’ll most certainly utilize it!

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