I am trying to revive the player’s humanoid after it’s state is set to Dead.
This is currently what I’m trying to do:
humanoid.Died:Connect(function() humanoid:ChangeState(Enum.HumanoidStateType.None) humanoid.Health = 100 end)
However, I can’t seem to able to change the Health after the state is set to Dead.
Is it possible?
Thanks in advance!