The first time this happened, I said the same thing. I felt that people should be more understanding, and that Roblox would figure it out. It’s been months now. I feel like they might not be assigning a high enough priority to the issue. Based on their history of reliability, I feel like they would have been able to solve the issue by now if it were a top (or the top) priority for them.
Roblox has been around for over a decade and we’ve never had reliability issues until now. Which means that they are more than capable of fulfilling the needs if they want to.
Edit: and I don’t mean to come off harsh to Roblox engineers. I know that they are likely looking into the issue and trying to plan a solution. I’m not saying they aren’t good at what they do- they’ve done an incredible job for many years here. I’m saying that they probably need to take a moment to realize the severity of this particular recurring issue and assign a higher priority to fixing it.
It happens quite often, though. Literally every single weekend.