definitely some remote abuse. Forcing server side distance checks to the character would definitely be a big improvement.
that ainât my head, I wouldâve added horns xD
the board has been rolled back to my repair save. if youâve drawn something since then then you can still put it back with your repair tool.
Glad to see others like using the fat ops too.
Uh oh. Read the last part after the 3 dots of âdid you ever heat the tragedyâŚâ thing. I feared this would happen. I count 3 cuss words myself.
You should come and fix them Overnight there was a ton of griefing, but Iâm confining myself to fixing the art within my territory, and thatâs been outside my territory since someone half-rolled-back the text I was moving up
Kinda canât on school wi-fi, nor do I feel the want to mess with something that isnât mine.
Also, if my wording implied I made that wall of text, I didnât. I only did the Roblox Cheez-it logo and the âDoes anyone have robot bottom rightâ
Found a bug! Saving canvas along the top edge of the map seems to save the entire map for that row
Nice
Nice
I remade Noodle from the original /r/place
The friendly void has reached its maximum potential unless it crosses over to the other side.
I filled in as much as I could with respecting areas that also use Jet Black blocks. If something was considered a duplicate or just spam/unnecessary, I covered it.
Remote event abuse is pretty concerning. There was actual porn loaded onto the canvas. Doing distance checks on the server didnât help, the client can just move its character. Iâll need to make the color signaling more complicated.
Do you check how many times per second a person tries to change a pixel? A simple check to see if the last pixel was within 1/15th of a second or so could help.
You can click and drag to draw. The change Iâm making right now is to store the selected color on the server. My current remote takes a part and a brickcolor and changes the partâs color to that brickcolor if the player is within 20 studs. The current cooldown is a limit of 4 parts per wait(). Storing the selected color on the server, the client signals the remote to what color it wants to select. When drawing, the client would only send a part rather than a part and a color, and the server knows what color they have selected to know what color to color the part. This can still be automated fairly easy, so Iâm open to ideas.
Why not both?