Server replication freezing

Players have been reporting server-side lag and freezes happening in my game since a couple days ago.

It’s unclear to me how this happens but I suspect streaming and network bandwidth.

I don’t see major differences in server performance analytics if I compare the current numbers to what they were before. If anything those stats actually improved!

Game link: Savannah Life | Play on Roblox

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I’ve also been having this issue lately. It wasn’t happening at all last week.

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Salutations!

Thanks for bringing this to our attention.
A ticket was filed, but we need more information about it.

Is this issue still happening at your end?
If so, please provide a microprofiler file so we can be able to investigate it right away!

If you need assistance or info on how to get and send this file, please refer to the following:

Thanks for understanding!
Have A Nice Day!

Wanted to bump this.

We ( Combat Warriors | Play on Roblox ), have been seeing a drastic increase in Out-Of-Memory server crashes since the Game Server Update on 3/12/26 at 12:09 PM EST. Players have been reporting seeing a highly visual and immediate increase in lag for core replication ( character movement/physics, etc ).

We’re unable to actually capture Heap Snapshots or a brunt of server side performance information beyond a Microprofiler Dump as requesting it via the F9 console actually causes the server to crash.

We’ve submitted a few server-side MicroProfiler dumps through direct messages to the group for reference.

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Hi

I’m not sure what you want me to send. It’s server networking performance. Afaik microprofiler dump is purely client-sided.

Also personally I don’t notice the issue, sure there’s an occasional hiccup but that can be accounted for with regular networking delays. The problem that I want to report is that some users experience constant periodic freezing every x seconds (see private DM attached video).

Thanks

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The same is happening in our game, and has been reported here as well. I can only assume that Roblox is throttling servers without telling us, as this has been happening to every game I’ve spoken to that hosts >40 players per server.

Hi,
We fixed a server-side CPU issue around March 26th. Can you please let me know if this issue is still occurring?

Thanks!