Hello! I’ve created a simple script for a DeathBan system or a PermaDeath system using the new BanAPI, maybe useful for some realistic roleplay games or some sort of Death Punishment for games.
It’s really basic, so go ahead and change the code or do whatever!
I’m still learning uses for the BanAPI so it’s not much.
Cool, however, it’d probably be better for both your revenue and your playerbase if it transitioned you into a spectator like camera of your dead character or just a spectator view.
I made a spectator on death before, it was buggy though. I’m not too good at scripting.
Some games (mostly aot fan projects) use similar death systems like this for events, I took a bit of inspiration off that.
Yeah revenue is important, I’m using this for testing right now, I’m not sure if there’s any use to it.
There may be use for it in events in different games in the same universe just need to turn ApplyToUniverse to false, I doubt it would be actually used though.
Well, thank you. There’s not much use for permadeath that much though, it may affect player counts, but it also can be used in unique ways maybe in a event/separate universe game where you only have one chance to try, ApplyToUniverse needs to be false for that lol, it’s a bit complicated to think of way’s to use it, there’s not much.
yea it’s a little complicated because of how the ban feature works. in most permadeath games, you can have different save files and those just get deleted when you die. or you’re allowed to spectate it. think of hardcore minecraft.
with the ban feature, you can’t really do this as it prevents you from even connecting to a server.
it’s a neat resource though. you could easily make a sword fight game on a baseplate and call it “permadeath sword fight” for a fun community project.
You could make a Minecraft Hardcore inspired/other game concepts with a server lobby, maybe players can make server or you could make a pseudo-studio environment for people to make their own games. Then, if you die in THAT game or server, you’re banned from it forever. But you can still play the overall experience.
I meant inspired. As in, the user has their own server that only they and their friends can access and play on and they can build structures. Doesn’t have to be Minecraft.
A lot of people in this comment thread don’t seem aware that there is a very real audience of permanent death players on ROBLOX. Specifically in community genre based games. They aren’t large scale by any means, but they are very active for a genre standard.
I’m sure people could use this one way or another in order to mitigate to those niche player bases.