Studio on mac tremendously laggy

I don’t think they were criticizing macOS either, and I’m just trying to point out that this issue is quite frustrating.

I’m only referring to the studio on Mac experience as well. Mentioning other applications would not be relevant here.

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My computer is currently on the Big Sur update, it is still laggy as ever.

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Oh, okay. That makes more sense.

Is it related to the problem that I mentioned?

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Yes, your comment was the following:

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Oh, I wasn’t sure if you were referring to Roblox Studio or not.

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Roblox studio was working perfectly fine until I updated to macOS Big Sur. After the update, I noticed immense lag within the scripting editor and studio’s UI. Everything else was fine. I have tried most of the methods posted above but I am still experiencing the issue.

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I wish lag was my only problem…for the past month or so, studio will crash on me after updates if I attempt to edit a part’s color or other properties and click somewhere else in studio. The only way to stop this from happening is to restart my mac mini, which gets so annoying!

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Hello everyone!

I’m having bad issues with Studio, running on bootcamp windows is absolutely fine. However, on macOS Big Sur it is insane. Roblox Studio is unusable (fact) as it takes around 30 seconds to interact with the file menu and 10 seconds to interact with a button. The game view itself is around 5 fps when I move my camera. Doing all of those miscellaneous fixes have made it worse:

  • Color Profile changing.
  • Resetting all of my studio preferences.
  • OSX reset has made it worse :rofl:

The performance is worse than running UE4 Editor on full graphics (now if that’s not saying something I don’t know what will). It has even completely destroyed other applications causing them to cease, freeze or slow down. Worst of all Roblox Studio can take full minutes to shut down. This issue is not observable on the client however.

I love roblox so much and I have only just gotten the hang of some pretty cool stuff in development, it would be sad to have to stick with Windows 10 (oh my goodness its a pool of bugs, VR disconnects every 0.1 seconds because its trying to access the files on the headset :grin: and my fans are tripping :crazy_face:) so I would really appreciate help, going back to trying to learn OpenGL and mastering C++ would murder me internally.

Here are my specs and stuff the devs probably need because I want to give them help to fix this if possible:

Summary

My specs:
Screenshot 2021-03-03 at 10.18.37
My performance on main menu:
Screenshot 2021-03-03 at 10.19.12
Red is Kernel, Green is other things. The kernel only spikes up when Studio is running.


My CPU and GPU performance in a baseplate when doing things like typing and looking around.
spindump.txt (4.9 MB)
My spindump (not honestly sure what this is)
com.roblox.SplashScreen.plist - Google Drive, com.roblox.Retention.plist - Google Drive, com.Roblox.Roblox.plist - Google Drive, com.roblox.RobloxStudio.plist - Google Drive, com.roblox.RobloxPlayer.plist - Google Drive, com.roblox.RobloxStudioBrowser.plist - Google Drive
Here are my plists btw (safe link trust)

I would really love help, I can’t continue developing like this and there are other crazy issues creeping up on all fronts of Roblox as well. Roblox is first and foremost where I learned everything I do about computing and I love it dearly. To see it just become broken would be sad.

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Maybe Roblox needs to optimize their software for macOS Big Sur? If so, I’m shocked that they’ve taken this long.

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I did a bit more research and looked into it some more myself with other applications and stuff. Turns out things like LibreOffice have been literally nerfed on Big Sur getting about 1-2fps and some other applications which don’t stick to the normal SwiftUI/Cocoa. It also ends up putting all the performance on the kernel? I mean its not OSX any more its macOS 11 which is completely new tbh

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LibreOffice is a productivity suite, not a video game. :slight_smile:

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Until the issue can be resolved, I made a temporary replacement for the scripting editor. It’s not perfect, but it does get the job done.

Script Editor Logo

This is not intended to replace the scripting editor entirely, only as a temporary replacement until the issue can be resolved.

Screenshots/Videos

Screenshots:

Videos:

Script Editor | Plugin Demo - YouTube

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Does it have all of the features of the native script editor? What does it look like?

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new cough update on studio on my computer. I can’t update games anymore lol.

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Could you elaborate on the issue?

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This comment is for everyone in general…

I highly suggest not updating your Mac to Big Sur if you haven’t already.

Most professional businesses that use Mac a majority of the time have told their employees not to update their computers to Big Sur because Apple needs to work out many kinks, and updating them could potentially mess up their work.

I, myself tried updating my mac to Big Sur, but never finished due to lack of storage. I did notice after that, studio started crashing very easily.

I think that if you have updated to Big Sur, you’ll have to live with any of the crashes/bugs that come your way. As far as I know, this isn’t Roblox’s fault.

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This is definitely Roblox’s fault.

They are well known for providing poor support for the macOS version of Roblox Studio. These kinds of issues date back to macOS High Sierra.

As for macOS Big Sur being buggy, Apple has had many months to work out the kinks. They’ve already released quite a few updates that fixed loads of issues. It is a stable experience.

Two major updates and three minor updates in…

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I recently bought a new m1 MacBook Air and I have noticed that roblox is a bit slower than other programs. Ive tested unity along side roblox studio and studio is considerably slower on Mac. I don’t have any of the freezing issues you have, albeit I have a newer MacBook and 16gb of RAM. Roblox should fix this issue.

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Just noticed this problem on my M1 MacBook Pro con 16 GB RAM. This did not always happen for me. Scripting is god awful and takes seconds to type. Using edit quality 21 really smooth, just scripting is a big problem for me.

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So basically I go to file and publish the game. The console says published successfully. Then, i play my game (using the website because on studio playtest takes like 5 min). There are absolutely no changes.

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