Latest version has a bug.
Whenever I select a Part/Model, it turns transparent. Very difficult to use that way.
It changed in the past week or so.
Latest version has a bug.
Whenever I select a Part/Model, it turns transparent. Very difficult to use that way.
It changed in the past week or so.
Have you made those parts have transparency >0 and are you are using the selection box override? This is covered in the OP as a limitation.
New Bug: Edit Quality Level Changes when Using Use Dynamic size part/decal selection box
Video:
sorry for lag
This is not a bug. That feature only works on higher qualities, so the plugin sets it automatically.
I haven’t had this problem before the latest updates, but that probably makes sense. Thanks.
Question: Is the selection box supposed to thicken if we press Ctrl when we have a part selected? It is really interfering with my workflow.
How is this interfering with your workflow?
This is meant as a hack to prevent copy and paste from displacing the pasted parts upwards due to safe-move interacting with the inflated selection box associated with the outline replacement feature. I might be able to move the key to “V”, but I think I tried this and it the paste happens before the selection box gets the chance to shrink out of the way.
I’m having a hard time selecting a close group of parts together.
Please don’t make me pry, can you in detail explain why this is interfering with that? Maybe a video? I cannot work around your specific problem if you don’t explain what it is. Why are you holding control when you are trying to select a close group of parts?
I just realized holding shift does the same thing. My Apologies.
The hover box was moved to another place in CoreGui today. You should update to continue using the dynamic hoverbox thickness feature.
Does this mean engineers are finally going to fix the bad selection boxes? I’d hope so
Hover over selection box size is oddly large.
Need more reproduction information than that.
Updated the plugin, this issue seems to occur in a team create, works fine in a non-team create studio.
I used a simple part for testing, and the size of the hover box doesn’t change at all in the team create, unlike the non-team create one.
I cannot reproduce. Make sure you have the latest version because I fixed an issue like this ages ago. You’ll need to do some investigation on your part to figure out what’s causing the problem if it’s not just the plugin being outdated. Please provide a file and step by step instructions to replicate the problem.
I have found and fixed an issue related to the hover box, make sure you update the plugin.
Not sure if it was the same problem, but note that if it was, it could have been fixed a lot sooner if you had provided more information.
Sorry about that, it randomly fixed itself earlier so I just gave up.
For some reason when I have this plugin enabled, I lag a TON but when its disabled I don’t
This is in a team create game, about a 1000 parts
Did you change anything recently
(Gif was taken in 30 fps, you can see quite clearly that it is way less
)
Please capture a microprofiler dump! I cannot diagnose anything without that. There have been no recent changes.