Made the selection box now have a dynamic thickness depending on camera distance (thanks @Fractality for point-to-part distance algorithm).
Also added a selection box replacement for FaceInstances (Decals / Textures), connected to the same selection box setting.
Due to how stupidly massive the selection box for decals is, this replacement is very far off the surface of the part, but it still does the job, and allows you to comfortably align textures with adjacent textures using UV offset properties. Please support this feature request: Make texture/decal selection box thinner / transparent
Just a small bug, for me the face indicator is not working when I select parts, I’ve tried turning it off and on again, its been like that for a while but I didn’t notice it until now when I need it
I guess I should make a settings submenu for the bool toggles. You must enable “Use selection face markers”. The setting you have enabled toggles between the text markers and the simplified adornees.
I’ve got a feature request for Studio Tweaks. It would be really nice if there was an option to set the anchor point to the middle. When creating UI, I often forget this step, then later I have to go back and fix everything because it’s not scaling properly. That would be awesome.