Studio Tweaks - Disable selection box, disable UI Editor, anchor new parts, show selection faces, and more

Made the selection box now have a dynamic thickness depending on camera distance (thanks @Fractality for point-to-part distance algorithm).

Also added a selection box replacement for FaceInstances (Decals / Textures), connected to the same selection box setting.

Due to how stupidly massive the selection box for decals is, this replacement is very far off the surface of the part, but it still does the job, and allows you to comfortably align textures with adjacent textures using UV offset properties. Please support this feature request: Make texture/decal selection box thinner / transparent

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Let me know if anything is broken, as usual.

3 Likes

RobloxStudioBeta_oIQp7VPeya
These happen whenever I press play.

2 Likes

Oversight, fixed now.

1 Like

And no errors other than that.

Love this plugin! Absolutely recommend it to anyone that asks

I’ve added an option to anchor new default property parts added to the workspace.

TODO: Make this work when inserting Parts with different Shape property set (i.e. spheres)

1 Like

but now i cant see the edges of the part, they stay really big when getting closer to the part, cant use it now.

they stay really big when getting closer to the part

Clarify? This is the opposite of what that setting should do. Can you use an image?

1 Like

It is a random bug, ill get a picture when it happens.This started on the most recent update

Adding certain parts through the menu on Studio will be unanchored even if you have the “Anchor new parts in workspace” setting on.

https://gyazo.com/ff8355e5599044b9a055aefa8a7d0324

Known issue, will fix soon

1 Like

Just a small bug, for me the face indicator is not working when I select parts, I’ve tried turning it off and on again, its been like that for a while but I didn’t notice it until now when I need it

You will need to provide more information, this works fine for me on all quality levels.

  • Reproduction steps
  • Errors in the output
  • Screenshots
1 Like

not sure how to reproduce the issue but I have just tried reinstalling it and still nothing, here is a screen shot

the face selection markers one works, but I would prefer the decal one.

error in the output there is related to another plug-in

I guess I should make a settings submenu for the bool toggles. You must enable “Use selection face markers”. The setting you have enabled toggles between the text markers and the simplified adornees.

2 Likes

ah I got it now, thanks, I’m sure I had both on at one point when trying to get it to work, must not have.

1 Like

Inserting spheres and cylinders should now anchor automatically when the setting is enabled.

Also moved adornee sub-settings into a submenu.

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Added an option to automatically disable CastShadow on new inserted baseparts.

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Hi!

I’ve got a feature request for Studio Tweaks. It would be really nice if there was an option to set the anchor point to the middle. When creating UI, I often forget this step, then later I have to go back and fix everything because it’s not scaling properly. That would be awesome.

Thanks!

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Please fix this.
This issue appears in a team create of a game i’m working on.