These happen whenever I press play.
Oversight, fixed now.
And no errors other than that.
Love this plugin! Absolutely recommend it to anyone that asks
I’ve added an option to anchor new default property parts added to the workspace.
TODO: Make this work when inserting Parts with different Shape property set (i.e. spheres)
but now i cant see the edges of the part, they stay really big when getting closer to the part, cant use it now.
they stay really big when getting closer to the part
Clarify? This is the opposite of what that setting should do. Can you use an image?
It is a random bug, ill get a picture when it happens.This started on the most recent update
Adding certain parts through the menu on Studio will be unanchored even if you have the “Anchor new parts in workspace” setting on.
Known issue, will fix soon
Just a small bug, for me the face indicator is not working when I select parts, I’ve tried turning it off and on again, its been like that for a while but I didn’t notice it until now when I need it
You will need to provide more information, this works fine for me on all quality levels.
- Reproduction steps
- Errors in the output
- Screenshots
not sure how to reproduce the issue but I have just tried reinstalling it and still nothing, here is a screen shot
the face selection markers one works, but I would prefer the decal one.
error in the output there is related to another plug-in
I guess I should make a settings submenu for the bool toggles. You must enable “Use selection face markers”. The setting you have enabled toggles between the text markers and the simplified adornees.
ah I got it now, thanks, I’m sure I had both on at one point when trying to get it to work, must not have.
Inserting spheres and cylinders should now anchor automatically when the setting is enabled.
Also moved adornee sub-settings into a submenu.
Added an option to automatically disable CastShadow on new inserted baseparts.
Hi!
I’ve got a feature request for Studio Tweaks. It would be really nice if there was an option to set the anchor point to the middle. When creating UI, I often forget this step, then later I have to go back and fix everything because it’s not scaling properly. That would be awesome.
Thanks!
Please fix this.
This issue appears in a team create of a game i’m working on.
More information about what exactly is wrong is required.
What kind of instance is that, what do you expect to see, and a reproduction file preferably.
Looking in TC myself I see nothing wrong with any of the adornments when viewing from an alt.