Stuttered Frame Rate in Studio when using Future and ShadowMap

My Framerate keeps jumping back and fourth between high frame to low choppy frames.

I am running this on my PC which has 3070 graphics with up to date drivers. I have played more graphic intensive games with this graphics card currently and they all run fine.

This is happening when I am moving around in studio as a cursor. But when I am playing in studio it mainly stays choppy but sometimes it will go back to running how it normally is, 60+ fps.

I also have the Storybook plugin that was only meant for staff, I mention this because that is when it started to be laggy.

This performance bug is only happening on Future and ShadowMap, Voxel runs normally.

I have an image of the mircoprofiler here:

I have tried uninstalling and reinstalling as well.

Expected behavior

I hope that this can investigated deeper and fixed.

Hello!

Thank you for your report!
We’ve noticed that Studio has frames drop issue when Devs update Windows. Could you please confirm if the issue you’re seeing is different?
Here is the link to the other issue which proposes some workarounds.

Thank you.

1 Like

From the video in the post you sent, it is the same problem I was facing. Thank you for sending me that post, I was able to get my studio to work normal!